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Messages - Maniacus

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46
Ask a Question / Not sending to android phone on mac
« on: March 25, 2015, 12:11:55 am »
I just got a brand new mac with the latest OS. I am trying to test my game on my android phone but after compiling for a while it stops and never sends it to the phone. I have the latest versions of stencyl and java installed. I also tried to get it to work by making my phones usb set to media device. Is there additional steps i need to take?

47
Ask a Question / Tile scaling issues
« on: March 24, 2015, 07:39:43 pm »
I have a tile that is 32x32 in the game. I imported it at a size of 128x128 with the scale at 4x chosen. When I test the game in the flash player the tiles all shrink as seen in the picture. The tiles size for the scene is set at 32x32. When the flash player is closed the tiles remain small.  Is this a bug or my error? I am using the latest build on a mac.

48
Ask a Question / Re: Jump/Double Jump behavior not working
« on: March 16, 2015, 07:44:53 pm »
I downloaded your game. You need to make sure you use the air jump, jump, and on ground. They all work together and are all part of the same game kit.

49
Ask a Question / Re: Jump/Double Jump behavior not working
« on: March 16, 2015, 09:31:12 am »
You must also have the on ground behavior too.

50
Ask a Question / Re: Camera Movement laggy
« on: March 06, 2015, 07:11:36 pm »
No lol. Thanks for your help. I got it figured out.

51
Ask a Question / Camera Movement laggy
« on: March 05, 2015, 08:02:02 pm »
Ive tried multiple different camera behaviors that follow the actor. They all have the same problem where it is laggy during movement. Ive searched the forums and others have had the same problem but have got no answer. Is there a way to fix it? My actor has a x speed of 15.

52
Ask a Question / Anchored and rotating actot
« on: March 04, 2015, 12:31:28 pm »
Is it possible to make a actor that is anchored in the middle but can rotate if pushed? Like say a rectangle.

53
Ask a Question / Moving spikes
« on: March 02, 2015, 09:23:10 am »
I was wondering how you could create spikes that slide out at random locations ? like they do on games like bouncy bit and don't touch the spikes?

54
Ask a Question / Laggy Actors
« on: February 24, 2015, 08:28:30 pm »
I have 5 actors being randomly created on the right side of the screen and moving at a speed of 7 to the left. I have them being killed after leaving the screen. No matter what, when I test just that on my Galaxy Note 3, the flash player, or browser I experience laggy movement. Ive turned off continuous collisions on all of them and have them set as cannot be pushed, cannot rotate, and not affected by gravity. Is there I can do to fix the lag?

55
Ask a Question / Infinite Platformer
« on: February 23, 2015, 11:00:23 pm »
Im wanting to make a infinite platformer.  I have a main character who only has to jump. Whats the best way to produce the actors randomly while moving across the screen as obstacles?

56
Ask a Question / Re: AdMob Mediation?
« on: February 18, 2015, 12:45:07 am »
Heres a link where its explained. From what i understand its all controlled from your admob account page. So it can be done on stencyl ads. https://support.google.com/admob/answer/3124703?hl=en&ref_topic=3063091

57
Ask a Question / Re: Single mouse click control
« on: February 17, 2015, 11:27:42 am »
Works perfectly!!! Thank you!!!

58
Ask a Question / Single mouse click control
« on: February 16, 2015, 09:14:55 pm »
How can I make the controls work so that when I press the mouse button my actor will go to the right and if I press it again my actor will go to the left?

59
Ask a Question / Resume Animation?
« on: February 05, 2015, 12:35:58 pm »
I am using this code to make my actor moves side to side constantly. It has the 2 different animations.  I also have my jump event with one animation. If i use it this way the jump animation stays until there's a side collision with the actor. Is there a way I can resume the side to side animations once the actor is back on the ground?

60
Ask a Question / Re: Stop mouse from initiating force
« on: February 05, 2015, 12:23:30 am »
That is all my code for movement.

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