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Messages - Tepastelija

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31
Ask a Question / Re: All collisions gone...?
« on: March 02, 2016, 01:49:49 am »
If i set my actor physics as Simple, it won't collide with tiles either. It just fells right through. So strange afaik Simple should have basic collisions while minimal should just fall through.

32
Ask a Question / Question about my project.xml file fps setting.
« on: February 26, 2016, 10:27:28 am »
Can someone explain why in every game i compile for iOS there seems to be fps set to 65 even if in my project it's set to 60? Is there anyway to set it to 60? Also is there option to try turn Vsync off in Stencyl if i want to?
 
<window width="480" height="320" orientation="landscape" resizable="false" fps="65" vsync="true" background="0x000000"/>

33
Ask a Question / Re: App Games Worth It? Ad revenue?
« on: February 24, 2016, 05:30:07 am »
Going solely for Android might be cheap option, but in my opinion it's also certain way to get disappointed. Apple is going through every app sent to them and they regularly put apps made by indie developers in spotlight. That means you got fair chance to get free publicity for your app and lot's of downloads. Just ask Colburt187, he has got few nice picks from apple and that's meant some nice cash from him.. Check his thread about revenues here.. http://community.stencyl.com/index.php/topic,41845.0.html    also you can check few other threads like wheelie 2 where he has give out revenue reports.. Also if you read carefully through Jussi's thread about his newest game, Super Dangerous Dungeons, you can see that he's not very delighted about income from Android side http://community.stencyl.com/index.php/topic,45215.0.html

Main thing is that while apple time by time picks indie games in spotlight, Google won't ever do that.. That means that most indie games get lost in massive amount of other apps and games in google Play and won't get noticed by users.. And that means that you won't get any income.. Anyway you need thousands of downloads to get some decent revenue from your game.. There's lot's of good information about ad income in stencylpedia, but you can start by reading this one:
http://www.stencyl.com/help/view/making-money-off-a-web-game/

good luck =)

34
Chit-Chat / Re: Stencyl beyond 3.4
« on: February 20, 2016, 12:06:04 am »
It would be nice to get some roadmap for future releases. Afaik they are currently concentrating smoothing out engine, fixing bugs and stuff like that which is really great call for 3.4. But it would be always nice to get know what's stored in future.. Or maybe they haven't planned much about future except release of html5?

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