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Messages - chongyunxiang

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Ask a Question / Recommended graphic resolution
« on: March 27, 2016, 09:02:38 am »
Hi all!

Is it now recommended to do the graphics at 2732 x 2048 due to the iPad Pro resolution?


Ask a Question / Re: Slide to next scene mobile?
« on: February 23, 2016, 04:45:23 am »
I did ask a question like this before, but I was told that the Slide function is not optimised for mobile.
Hopefully it does!,42803.msg240353.html#msg240353

Yup! I tried that already. I like the fact that it gets more challenging as the player progresses and also the help system when the player can't find the word. The different modes are wonderful. Looking forward to the multiplayer function!

I've downloaded it and gave it a go. The graphics are beautiful! I find the pace of the game pretty slow, especially when I press the buttons, but the transitions for the buttons, etc, are great!
Just like some others, I too didn't pay much attention to the instructions, hence I found myself randomly trying to find words and even longer than 3 letter words which didn't get any points (me and my urge to instantly delve into the gameplay instead of reading). The characters can be quite misleading. For the tutorial, I didn't notice that I had to swipe for the word WIN.

Overall, the only problem I had was with the fonts. But still, a great release!

Ask a Question / Re: Actor indicator when off screen.
« on: February 01, 2016, 10:40:09 pm »
Wow, that certainly isn't just "That is all!" Haha!

But it works perfectly. Now I'm just tweaking the size to grow when it gets nearer to the screen.

This is simply amazing. It should be part of a behaviour in Stencyl!


Ask a Question / Re: Actor indicator when off screen.
« on: February 01, 2016, 10:41:55 am »
Oh, it says "The topic or board you are looking for appears to be either missing or off limits to you."

I'm unable to view it.

Ask a Question / Actor indicator when off screen.
« on: February 01, 2016, 10:07:02 am »

I'm doing some shooter game where the character has to shoot an object and not let it hit the ground. I was wondering how do I do an indicator as to which direction the actor is falling from when it exits the screen.

Is there a block that checks for screen boundaries?

I'm thinking of checking the Y axis of the actor, so if it goes above a value, then an indicator will appear like the one I drew using paint, and it'll slide across the top of the screen if the actor moves towards an X value while it's falling. How do I achieve this?


Chit-Chat / Re: Twitter Follow?
« on: January 29, 2016, 08:52:35 am »
Hi all!
An exchange is great!
Here's our twitter page:
Do like our fb page too!

Yup! This works!

I've also added the Set Playing to False for the enemy when it dies. This prevents the character from shooting when Game Over.


I understand what you mean by adding that event, however I was trying to make it shoot only once every 0.5s.
By adding that trigger block there, I am able to shoot, but I'm able to shoot really quickly which is what I'm trying to avoid.

Sry for not making myself clear!

Thanks for advising me to adjust the continuous collision!

Hi all, sry to trouble again.

I've been trying to figure out why I am suddenly unable to fire bullets.
I initially wanted to send screenshots, but I don't think it'll be quite messy to show all the screenshots of my behaviour, etc because I don't know where to begin.
I don't know which one is causing the problem so I thought it best to attach the file.

Really appreciate the help!

Journals / Re: Jumpy Zoo [iOS & Android]
« on: January 23, 2016, 08:15:42 pm »
Thanks all!
Here's a quick update on the characters!
A couple of designs were made before we settled for this style. What kind of art style attracts your attention?

Journals / Re: Jumpy Zoo [iOS & Android]
« on: January 23, 2016, 09:39:46 am »
Hi everyone!
It's been a really long time since I've posted anything about Jumpy Zoo, so here's an update!
Jumpy Zoo is currently going through a revamp in gameplay!

Here's our title design as well as our first few playable characters! How do you find our character designs? I'll be posting some gameplay soon!

Do follow our facebook page:
Visit our website for more updates!

Chit-Chat / WebGL Water. Guys, check this one out!
« on: January 14, 2016, 10:47:18 pm »
Really cool and well made water physics.

Ask a Question / Re: TheIndieStation
« on: January 09, 2016, 05:43:31 am »
Thanks for doing the health counter! Great tutorial and explanation!

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