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Messages - jaybdemented

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16
Game Ideas / Re: Repopulation
« on: May 15, 2013, 10:51:57 pm »
I had a idea like that but it was more of a tower defence game.  I would have people running from zombies and the towers would have to save them.  if they lived their supplies would be add to the camp. I drop the idea because I just don't have time. 

17
Ask a Question / Re: Help with making an "upgrade" game.
« on: May 15, 2013, 03:22:09 pm »
If I read it right. what you need is to use game attributes. 

18
Ask a Question / Re: How to draw the points like this video?
« on: May 13, 2013, 06:46:31 pm »
Make two more attributes.
show score and add to show score
in the create block
Set add to show score to score / any number(the smaller the number the faster it will go)
in the update
if show score =< score.   
   set show score to show score + add to show score

Sorry if its a mess. Posting from my phone.

19
Ask a Question / Re: Scene Change
« on: May 13, 2013, 05:05:17 pm »
Your best bet is to put the x and y in a game attribute. Then in the create block set x and y to that. plus your power ups as well.

21
Resolved Questions / Re: sorting a list?
« on: May 08, 2013, 11:50:09 am »
thanks for the help.  just a few changes and that should work for what I need.

22
Ask a Question / Re: Bullets?
« on: May 07, 2013, 10:58:14 pm »
My guess is the bullets are colliding with the turret. I had the same problem. Change the collision box for the bullets to sensor. that worked for me.

23
Resolved Questions / Re: sorting a list?
« on: May 07, 2013, 10:44:23 pm »
Yeah. I did search the forums a bit and notice that also. so any help you can give would be great.

24
Resolved Questions / sorting a list?(solved)
« on: May 07, 2013, 10:20:03 pm »
I need a way to sort enemy's on a list based on their distance for the actor.  so the enemy within the region that has the greatest distance would be the first on the list followed by the second and so on.  I know how to get the distance and how to add it to the list. what I need is a easy way to to sort them from largest to smallest. This is going in the always block because is changing all the time.

25
Chit-Chat / what would you pick, work or family?
« on: March 27, 2013, 04:11:16 pm »
I was just wondering what you thought.
would you work all holiday weekend for double the money on your pay check.
Or would you spend that time with your family that you rarely get to see.

personally I picked family but everyone is different so I was just wondering what others might pick.

26
Stencyl Jam 12 / Re: Hero Dash [Android] Contest Entry
« on: March 20, 2013, 08:31:15 pm »
I just typed hero dash in the store search and it was about 10 apps down the list.

I tried to play but it crashed at the title. looks good though.  just so you I use a LG esteem by metro pcs. aka the junk phone I wish I never bought.

27
Resolved Questions / Re: Repeat custom event
« on: March 19, 2013, 06:18:38 pm »
You might have to trigger it in the always block

     if distance <= 300.     
          Trigger shot event

their might be a better way but this is what I would try.

28
Ask a Question / Re: need a little help with my slide
« on: March 19, 2013, 02:15:47 pm »
That's what I was thinking. just trying to keep the code small but a little extra isn't a big deal.  thanks for a fast reply.

29
Ask a Question / need a little help with my slide
« on: March 19, 2013, 01:45:03 pm »
In my level select screen I have two arrow button and many level buttons.  when I click the arrow the levels slide one way or the other.  my problem is they don't move exactly were I want them to. the X position is always off by a bit.

the code is
slide by x 150 y 0 in 0.5 sec

sorry for no pics. posting off my phone

30
Ask a Question / Re: Creating a special mochi screen
« on: March 11, 2013, 07:03:37 pm »
Maybe you could hide the play button behind the ad.  Or put a timer on the button to disable it for a set time. 

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