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Messages - chaosoul

Pages: 1 2 3 4 5 ... 18
31
Chit-Chat / Re: Steve Jobs Has Passed Away
« on: October 05, 2011, 07:35:56 pm »
Damnit I was ninjaed was gonna post this but anyways R.I.P. Steve Jobs. Thanks for all you've done!

32
Chit-Chat / Re: The Unofficial Stencylworks Textbook
« on: October 05, 2011, 03:08:53 pm »
 I would like a book! Will this cost money though?

33
Game Ideas / Re: Senior Project - Platformer
« on: October 01, 2011, 07:33:24 pm »
Cool project! Hope you finish soon and get a good grade!
Btw is this a bug? If you press z two times too quickly it skips the punch attack and goes straight into the sword part, and also sometimes the monsters fly outa the box and into the green thing around it.

34
Archives / Re: Making Things Easier: Animation Priorities
« on: September 26, 2011, 06:47:44 am »
I was having the problem but I just used the animation manager part of the jump and run kit, but I like it if you implanted it

35
Game Ideas / Re: Project COW game
« on: September 18, 2011, 08:14:13 am »
Heres a wiki page for saving http://www.stencyl.com/help/viewArticle/56. Check out the wiki as well it might have somethings you need to know. I like the sound of the game and good luck on your first project.

36
News / Re: StencylWorks 1.2 - What's Coming?
« on: September 17, 2011, 09:03:11 pm »
Sweet looks impressive~! Great for people who have been wanting mochiads

37
Ask a Question / Re: Is this possible and will it ever be possible
« on: September 17, 2011, 08:59:49 pm »
O damn are you 10 or very very paranoid. Like people on kongregate say an idea is a dime a dozen. This idea must have been used somewhere like in transformice its pretty similar if a shaman decides to troll. Here's an example: I just thought of a game where a Italian plumber who jumps and goes into pipes and save princesses. Omfg the next day I play Mario. OMFG THIS NINTENDO GUY JUST STOLE MY IDEA IMA SUE HIM CAUSE I *THOUGHT* OF IT FIRST! This is basicly a trapping game there could have been dozen of games like this. Just cause you thought of it doesn't mean you own it. A contract doesn't matter if it isn't legal and both parties sign it.You probably need to copyright it as well and you need proof of it like a working demo or art since ideas aren't copyrightable

38
Archives / Re: Crash Course Mambo
« on: September 17, 2011, 08:46:20 pm »
Both of these of because other people upload similar named things and people download them and not the right one.

39
Game Ideas / Re: A beat em up rpg.
« on: September 11, 2011, 08:53:37 am »
ha ha maybe three songs?
also one question,can i post this game on any other website?
and maybe you can make three songs?
like:
-some awesome fighting theme
-the games theme
-gameover theme?
and that's all i think.
the game will be short at first and ill try to update it from time to time.
Yes you can post this on other websites as long as you don't have any copyrighted material in your game

40
Chit-Chat / Re: What Have You Been Playing Lately?
« on: September 11, 2011, 08:42:10 am »
Recently I've been playing team fortress 2 now thats free and also tons of minecraft with my friends.

41
Game Ideas / Re: A beat em up rpg.
« on: September 10, 2011, 02:45:54 pm »
Questions and stuff-How do I make sprites?
-Does microsoft paint work well as a actor creator?
-is it possible to collaborate with people?
-if it is possible,will some help with music and/or sprite creating?

Thank you if you took your time to look at this thread.
1) Just make a picture using paint or some other image creators
2) #1 and this one are the same basicly.Yes you can. You realize sprites are basicly actors, but actors can have multiple sprites and animations (multiple sprites played in sequence creating a movement image)
3)Yes you definitely could
4)Sorry but I'm no good at music and my artistic levels are almost just as bad as my music talent.

42
Ask a Question / Re: multiplayer?
« on: September 09, 2011, 10:00:50 pm »
Not really. If you know Actionscript 3 (or 2? or even 1? I don't know about those two.) then you can easily do it. I think. I"m pretty sure. Using design mode though, maybe if you create custom blocks and stuff like that, but it'd be extremely hard. I don't know if multiplayer will ever come to stencyl directly.
Nope nope! Even if AS3 its extremely hard. An online game is a bit high up to aim for your first game. To make a multiplayer game you need a server which stencyl doesn't support. Unless you are of course talking about multiplayer on the same computer.

43
Game Ideas / Re: Where are get an inspiration?
« on: September 09, 2011, 06:58:27 pm »
Iono usually i just play around on some of the newer games on kongregate and see what they have. Its more to relax myself rather than get ideas but it works for me.

44
Ask a Question / Re: Help! Spin doesn't line up??!?!!!! (example inside)
« on: September 08, 2011, 04:22:26 pm »
Quote
did you try to reset the angle of the actor when you turn back the spinning on?

Sorry giga, I'm not sure I understand. Are you saying to try: spin, reset and then spin?
He means at the end if the angle isn't correct use the block point self towards # angle. if you want it to face top then that be 90 degrees.

45
News / Re: StencylWorks 1.1 (Preview 4) - UPDATED 9/7/11
« on: September 08, 2011, 07:02:04 am »
Eh the official version or the preview 4 version?

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