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Messages - brvids

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31
Ask a Question / Stencyl MP3 Support
« on: November 22, 2014, 08:31:35 am »
Haven't used Stencyl in some time.  Does it support MP3 yet? Or are we still having to use ogg? For iOS that is.

32
Archives / Open Multiple Actors
« on: July 07, 2013, 06:15:51 am »
Another suggestion I have would be the ability to open multiple actors all at once.  I find myself work with many actors so being able to select multiple from a list and then have them all open would be very helpful.

33
Archives / Attach Same Behavior to Multiple Actors
« on: July 06, 2013, 09:54:12 am »
I have one behavior I need attached to many actors.  I find this to be the case quite often.  It would be great if there was a way to accomplish this all at once rather than doing it individually over and over.  Perhaps it could be something like when you touch "attach to actor" it opens a list of all your actors and you simply select each one.  That would be very useful.  For scenes also would be great.

34
Abandoned Bugs / Bug - Memory Leak
« on: July 02, 2013, 04:39:21 pm »
My game starts out very smooth and everything runs just fine.  However, over 2 to 3 minutes of playing you will see the FPS gradually go lower and lower.  It's not as bad in my sample game but it still does it.  The full game eventually becomes almost unplayable.  This is only reproduced on the device. This does not happen in the simulator.  I test on an iPhone 4s although I believe it happens on all devices.  My game is done and this is the only thing keeping me from submitting to the app store. Thanks!

I have a sample game but it is bigger than the 8mb limit.  So please let me know how else to get it to you.

35
Chit-Chat / Re: How do you keep your ideas...safe?
« on: December 28, 2012, 05:13:47 am »
ideas are ten dozen per dime, I can pretty much assure you know one gives a shit about your or my or anyone else here's ideas. :D it's the work and the product that matter.

Haha! I agree with this 100%. When I first started making iPhone apps 4 years ago, I was super secretive and then I realized nobody gives a rats ass about mine or anyone elses ideas. Now I tell everybody I know as soon as I have a new great idea. Truly ideas are a dime a dozen. Just focus on making your game the best.

36
Old Bugs (1.x/2.x) / Re: Animated Backgrounds iOS
« on: November 30, 2012, 09:44:47 am »
Well that is a bummer! Although I know there are ways around it. So I wonder if this is something that will get fixed?

37
Old Bugs (1.x/2.x) / Animated Backgrounds
« on: November 30, 2012, 07:02:35 am »
To animate backgrounds isn't it as easy as just dropping in multiple background frames and then it should just cycle through them? Not sure if I'm doing it wrong but all it does is repeat the first frame.

38
Old Questions (from 1.x/2.x) / Re: Can Test On Flash But Not IOS?
« on: November 07, 2012, 02:45:46 pm »
Yeah it really doesn't work with both in my experience.  The best and only way to make an iOS game with Stencyl is to use your mac exclusively.  Don't try and switch between mac and windows.  It just doesn't really work right.  At least I could never get it to.

39
Game Art / Re: Need Cartoon Graphics - Paid
« on: October 30, 2012, 11:09:16 am »
Hey great I'll send you an email. As far as rates I'll give you a description and you can just give me a quote.

40
iPhone / iPad / Android / Re: Pyro Pro Battle Fireworks - iOS
« on: October 30, 2012, 08:58:02 am »
Thanks! They do jump all over the screen when you hit them with fireworks haha!

41
iPhone / iPad / Android / Pyro Pro Battle Fireworks - iOS
« on: October 30, 2012, 08:09:59 am »
Hey all! Announcing my newest game called Pyro Pro Battle Fireworks for iOS.  Repel the alien invaders with your dazzling array of fireworks. It's free on the app store with in-app purchase if you want an upgraded cannon or additional levels.  Check it out and feel free to drop it some ratings!  8)



youtube video:
http://www.youtube.com/embed/wXTtkx6siqM

app store link:
www.itunes.com/apps/pyroprobattlefireworks

42
Paid Work / Re: Artwork - Paid
« on: October 17, 2012, 08:39:16 am »
Hi all, sorry I only just now noticed all the replies. Thanks! This game was finished and just approved for the app store yesterday! But if you find my other post I still need somebody who can make a cartoon scene for my next game.

Here's the post:
http://community.stencyl.com/index.php/topic,15400.0.html

43
Game Art / Need Cartoon Graphics - Paid
« on: October 14, 2012, 07:26:19 pm »
Hey I'm looking for an artist who can make a cartoon type scene of a move theater concession stand or maybe several different scenes of the same thing just to mix it up.  I'll pay you for your work.  Let me know if interested and please let me see a sample of your prior work.  Thanks!

44
Chit-Chat / Game Play Question
« on: October 01, 2012, 09:21:49 am »
Well I'm finished with my next iOS game and now just tweaking the game play.  That is where I am stuck!  I've been having a debate with myself (haha) on just how hard I should make the game play.  I want that right balance between easy enough for the casual gamer but at the same time a challenge for veteran players.  Hmmm thoughts anyone?

45
Paid Work / Artwork - Paid
« on: September 05, 2012, 06:10:18 pm »
Hey all I need some alien spaceships for my game.  Like a couple of mothership types and a few small ships.  I'm an okay artist but I'm looking for somebody who is great!  I would like them rendered in 3d and with some very basic animations.  Let me know if interested.  And please don't take offense but I would need to see some of your sample work first as well just to be sure you are a fit.  Thanks!

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