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Topics - thepopeisgod

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Paid Work / Come make a TD-RPG with me.
« on: April 16, 2013, 05:44:51 pm »
Hey guys, You can call me Rhino or pope.  I am a network security Guy from Seattle.  I picked up a project about a year ago, here using stencyl, with a small team.  That project fell apart do to the fact that a lot of my team had other jobs and lived over the pond from me; the reason I am posting this here is to tell you that the project is back. 

I have decided to raise this game back up from the ashes.  It is a Top-down RPG built off of the example dialog.  It is still in pre-alpha stages but in the last few weeks I have made huge improvements with the help from some of the ppl here on the forums, and because of the great community here I would like to help improve the somewhat neglected game type for everyone else.  As I have scrolled through the forge I have noticed that the top-down rpg hasn't really been touched much.  There are not many behaviors or really anything to help someone along the way of actually making a top down RPG.  Well that is where I come in.  As I develop this game I will be periodically be releasing my code out on to the forge for others to use free of charge.

On top of releasing all of my code I am also making a step by step video diary for the games production.  It will show you not only what I am currently doing on the game but will also give those people that don't under stand code a step in the right direction.  Because I am not a "professional stencyler" I will make mistakes, and there will most likely be much better ways to do some of the things I am doing, but that is the fun in it we can learn together.

So come and join me in the creation of a new game, and help me develop new code and behaviors for the  forge. 

Website/play the game in current stage:

ps I know there is non-original music in the game, I am working on that.. the music that is currently there is just a place holder.  I hope to see you all around ;)

Ask a Question / Need help with AI
« on: April 05, 2013, 12:13:09 pm »
Hey guys I am creating a top down rpg.  It's still in pre alpha.  You can play it here:

The current behavior is not currently implemented into the game, because I need some help. 

If you want to help I uploaded it to the forge under Line of sight wip

The way I am trying to get it to work:
I made a Dynamic region that follows the playable character.  When an enemy enters that region, the enemy will move toward the player and attack them. 

I cannot for the live of me figure out how to get the enemy to actually move to the player character.

Things I have tried:
I tried
and a few other things but all the enemy does is move to the bottom right corner of the screen.


line of site:  the region that is created around the player
enemy actor (1-4) : the different enemy actors in the scene

Ask a Question / collisions not working in 2.1
« on: May 26, 2012, 09:06:26 pm »
I had a lot of issues before with 2.0 but was always able to sort them out by giving weird values to the actors collisions, but now that I have updated and started over (the update completely broke my game in progress) the actor to actor or player to actor collision is pretty much non-existent.  Is this an issue with the API or is it just top down games that seem to not work (for example the RPG dialog example).  I have written Top-down RPG's before in python and have never had this much trouble getting collision to work correctly.

game in can be downloaded below

Any help would be greatly appreciated.

Pages: 1