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Messages - RedEvo

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31
Journals / Re: Redemption - The Third Era
« on: January 29, 2016, 12:19:38 pm »
Here you can find our avatars: we think it's a good idea to better characterize our profiles, so we'll use them both for our website (within the "About us" section) and our game profile.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

32
Journals / Re: Redemption - The Third Era
« on: January 22, 2016, 07:23:13 am »
Hi!
Here is a Roadmap update, with the currently planned “Redemption-The Third Era” developments and the foreseen activities for the new release date of Closed Beta, scheduled for June 1st 2016.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

33
Journals / Re: Redemption - The Third Era
« on: January 15, 2016, 07:26:10 am »
Hi!
This week we share with you The Reaper, a card belonging to the 'Redemption-The Third Era' game.
Here you can find this card we have created: we dedicate it to one of our most favourite TV series.
 
You can always follow us on facebook and g+ or Twitter @RedEvoGames

34
Journals / Re: Redemption - The Third Era
« on: January 08, 2016, 07:14:39 am »
This week you can find out here graphic Details belonging to some 'Redemption - The Third Era' characters.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

35
Ask a Question / Re: Hide actors during swiping in a popup
« on: January 04, 2016, 11:11:13 am »
Really thanks for kindly response. Tomorrow I'm going to check and understood it!

David.

36
Ask a Question / Re: Hide actors during swiping in a popup
« on: December 28, 2015, 10:36:53 am »
You can move the stuff for the black border portion up a layer. Might help.

Cannot be useful if there's a different background from popup and black border. Stuffs on Layer 0 are always under Stuffs on Swiping layer. (Please take a look at attached image)

The only solution I've found, but has no elegance and can be have many problems during running in real devices is:
  • make a screenshot of the whole screen;
  • make an hole on ss fitting with popup;
  • put remain of ss on an actor in layer 3 (not reported in image).

In this way you can have actors disappear behind image on layer 3. But take a realtime screenshot, and work on it, can be heavy with devices with native resolution of 2560x1440 or similar.

Hope someone have some suggestions, I've no problem with code but I don't have a starting point.
Thanks a lot CmdrWhitey13 for suggestion :)
David.

37
Ask a Question / Hide actors during swiping in a popup
« on: December 28, 2015, 08:45:57 am »
I need to understand if there's a way to make something like that: I need to have a scroll popup working with swipe permit to hide part of actors when they are going out of popup during swiping.
Something like attached image.
Consider the black border in image isn't a border but a game part and can contains other actors and so on.

Thanks in advance.
David.

38
Journals / Re: Redemption - The Third Era
« on: December 24, 2015, 09:10:38 am »
Enjoy your vacations and have a happy new year!

In this period we will try to comply with our Roadmap activities, mainly preparing for the Closed Beta release.

You can find here the Calendar recovered from some ruins of 'Redemption - The Third Era' world: a printable version of Calendar has been set up by our Creative Director and Main Illustrator.

See you in 2016, we come back Janaury 8 with posts!

You can always follow us on facebook and g+ or Twitter @RedEvoGames

39
Journals / Re: Redemption - The Third Era
« on: December 18, 2015, 07:35:40 am »
This week you can see here some new landscapes of 'Redemption - The Third Era' world.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

40
Journals / Re: Redemption - The Third Era
« on: December 11, 2015, 07:32:50 am »
This week you can find out here some landscapes of 'Redemption - The Third Era' world.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

41
Journals / Re: Redemption - The Third Era
« on: December 04, 2015, 07:27:42 am »
Hi,
during this phase before the Closed Beta launch, we foresee some server-side revisions and mostly news about game mechanics of our 'Redemption-The Third Era' game.
Here you can read more about the news.
Coming soon further updates about both the new Roadmap and new game modes, in view of the closed Beta release.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

42
Journals / Re: Redemption - The Third Era
« on: November 27, 2015, 07:26:32 am »
Hi!
This week you can read about some features of the setting of our game: the languages spoken by the various ethnic groups belonging to the 'Redemption - The Third Era' world.
In particular you can find here the language differences and the growth of a Universal Language, spoken by a lot of individuals that use it in the relationships for their trades.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

43
Journals / Re: Redemption - The Third Era
« on: November 20, 2015, 08:00:22 am »
Hi!
This week you can read a short story illustrating some elements of the setting of our game.
In particular you can find here the various systems of potable water distribution adopted by the different the ethnic groups living in 'Redemption - The Third Era' world.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

44
Journals / Re: Redemption - The Third Era
« on: November 13, 2015, 07:18:28 am »
Hi!
This week you can read about further characters of our game setting.
You can find here others three 'critters' we are working on, that belong to the fauna living in the 'Redemption - The Third Era' world.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

45
Journals / Re: Redemption - The Third Era
« on: November 06, 2015, 07:37:04 am »
Hi!
In this post you can read about other elements of our game setting, in particular here you can find out some pictures and a description of several 'critters' belonging to the fauna the world of 'Redemption-The Third Era' is populated with.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

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