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Messages - RedEvo

Pages: 1 2 3 4 5 6 ... 10
46
Journals / Re: Redemption - The Third Era
« on: October 31, 2015, 03:47:50 pm »
Hi!
On Halloween night you can find here the end of "The Diary", a story that takes place in the world of 'Redemption - The Third Era', our trading card game.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

47
Journals / Re: Redemption - The Third Era
« on: October 30, 2015, 08:33:25 am »
Hi!
This week you can find here, in the 'Atmospheres of the Third Era' section of our Blog, the second part "The Diary", a story that involves several characters and creatures belonging to the setting of 'Redemption - The Third Era' game.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

48
Journals / Re: Redemption - The Third Era
« on: October 23, 2015, 07:27:13 am »
Hi!
We have decided to inaugurate a new section of our Blog, entitled 'Atmospheres of the Third Era', that will contain short tales and stories.
This week you can read here the first part of a short story, written by our Creative Director, involving the races that live in the 'Redemption - The Third Era' world.


You can always follow us on facebook and g+ or Twitter @RedEvoGames

49
Journals / Re: Redemption - The Third Era
« on: October 16, 2015, 07:49:45 am »
Hi!
Today we would describe to you the realization phases of the Playing Cards belonging to 'Redemption - The Third Era' game.
In particular here we explain what are the work phases performed by our Creative Director (set up of the Format ), Illustrators, Colourist, Rule Creator (game mechanics).

You can always follow us on facebook and g+ or Twitter @RedEvoGames

50
Journals / Re: Redemption - The Third Era
« on: October 16, 2015, 07:44:26 am »
Using a maximum time for a move. When time is eslapsed we check who haven't submit move. This player lose the game.
Hope this help.

51
Journals / Re: Redemption - The Third Era
« on: October 13, 2015, 03:32:31 am »
Our Game is a PvP real time game, all our features are related to a server :)

52
Journals / Re: Redemption - The Third Era
« on: October 09, 2015, 10:06:54 am »
Market and Deck Builder are near to be ready.
What do you mean with Multiplayer features? What from aspects we wrote about you consider mp features?

Thanks for feedback!

53
Journals / Re: Redemption - The Third Era
« on: October 09, 2015, 07:51:48 am »
Hi!
This week we share with you a Roadmap with the main features that our “Redemption-The Third Era” card game will provide at time of the Closed Beta launch.
Moreover we established the features that will have to be developed during this phase.
We will provide further updates in view of the coming of the closed Beta release.
Here you can read more about the current Roadmap.
 
You can always follow us on facebook and g+ or Twitter @RedEvoGames

54
Journals / Re: Redemption - The Third Era
« on: October 09, 2015, 07:49:26 am »
Thank you very much for your feedbacks, Ceosol!

55
Journals / Re: Redemption - The Third Era
« on: October 02, 2015, 07:22:37 am »

Hi!
Today we would help you to figure out how a match works in Redemption - The Third Era.
In particular here we explain what are the actions expected from the players and what kinds of choices they have available to try improving their ability to win a match.
Any feedback is welcome.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

56
Journals / Re: Redemption - The Third Era
« on: September 25, 2015, 07:26:06 am »
Hi!
Today we describe here the Character Cards, namely the other big category of Cards belonging to our 'Redemption-The Third Era' game.
In this post, their features, skills and the potential synergies in a Deck are also provided.
Any opinion/suggestion is welcome, we will evaluate your feedbacks to improve our perspectives.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

57
Journals / Re: Redemption - The Third Era
« on: September 18, 2015, 07:35:31 am »
Hi!
Here you can read about the Hero Cards, one big category of Cards belonging to our 'Redemption-The Third Era' game.
In this post, interactions with the Character  Cards are also provided.
Let us know your opinion about the features of Hero Cards and their expected usage in the game.

You can always follow us on facebook and g+ or Twitter @RedEvoGames

58
Journals / Re: Isometric road spawn thingy
« on: September 17, 2015, 05:36:17 am »
Cool, this game remember me old c64 games, good!
David.

59
Journals / Re: Redemption - The Third Era
« on: September 16, 2015, 04:29:48 am »
Got you point, thanks for feedback.
David.

60
Journals / Re: Redemption - The Third Era
« on: September 15, 2015, 06:09:04 am »
Hi again Ceosol,
sorry for my late response.
I agree with you about symbols meaning and graphic of the card but I'm not agree about phone and tablet.
Symbols must only be clearly identificable and not clearly visible.
I'm a player before then I'm a developer. When playing on phone to some card games graphic limits for small objects are not real limits until they are deducible. Consider you can always look at a card in its big form and little icons on cards become more visible and clear.
Consider that: when you play to a card game you need to rapidly recognize the card you are playing. Then your head filter the visual information and give you a perception of the rules of the card. I experiment the same with paper card game like Magic The Gathering: it's very rare for a not beginner player go to read tules of the card, they need only to take a watch to the card drawing to know name and rules of the card. For beginner, in our way, you can always tap or click on card and see entire card rules.

David.

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