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Topics - Jersmall

Pages: 1
1
Suggestion Archives / new multi tile selection tool
« on: February 12, 2016, 02:44:40 pm »
I am requesting a new multi tile selection tool addition to selection tool.

just like on MS paint you can use the "selection tool" to create a "box" around what is selected, in this case just all a feature to selection that if you hold ctrl or shift or something that it will create that selection box for multi tiles on the sceen.

this would also allow you to then copy and paste that selection with ctrl +c and ctrl+ v to dif scenes even.

if you do make a new tool, right click and drag could create a duplicate right away as an alternative to copy paste.


2
Game Art / Looking for a scripting partner
« on: February 11, 2016, 08:33:39 am »
hey I do pixel art and I am good with the whole marketing/adsense/admob/new grounds/congregate/ youtube and blogger to moneytize adds and get traffic.

anyways im looking for someone to help me make a whole bunch of highscore/time wasting games.

3
Chit-Chat / Pixel artist looking for a partner
« on: February 12, 2015, 10:02:35 am »
hello My name is Jeremie I am now 25, have been doing pixel art teaching myself for over 12years+ on the side.. 

basically all did it for a game called Graalonline .. You can see its a "zelda" style game since they got a lawsuit use to be called zelda online they were forced to change to graalonline (the owner of the company is a snake)

This company graalonline DOES offer you online hosted server (you can see graalgames on appstore), however .... they charge 100$ upfront for 1 year, you need upgraded "gold" accounts to create a blank server... then I dont even think you get full profits from micro transaction shops and such even if the owner of the game did nothing to help.

 They also require you to use "graalscript" and use their "animator" and "level editor" that is from the stone age compared to stencyl, even the animations are called "ganis" and are so amazingly tedious servers hire people to do them while i can do it all with pixel art on stencyl.

anyways I downloaded the RPG maker kit but its still a lot for a newbie like me to learn right off the bat. I am considering looking for someone who is interested in making "zelda style" games for app store and possibly move to multiplayer if possible.

I already have a tileset made and can create pixel art a whole tileset in a matter of a day so im not worried about the art I just need help someone tot take are of the scripting.

money: I am more then willing to work out a deal such as a fixed % on all game revenue via adds generated money (flash) and also on appstore. ex: http://www.kongregate.com/games/jersmall/ninjas-will-die is a crappy game i made in a couple days to test out the revenue from adds around 2$ sofar on newground adds for such little plays. now consider the top games on KG over 30 mil plays has potential alone. (note: one of the top is a zelda style cave exploring but its its not move + s to strike)

Games I want to make ASAP:
1. a zelda style rogue survival / adventure game. (i have a tileset with repeating trees already zelda style but bigger)
Quest for a Quest: basically a young man trying to find the meaning of life and decides to quest to find a quest to try to be at peace with himself. basically a massive map linked quests all over it giving many ways for the player to get to the end. the survival part would be having to eat (fishing, killing game, food stores) and selling what you find / health doesn't regen automatically. it would not be a "level up" game but items improve stats and you find extra hearts for more HP.

Scripts needed: quests log, NPC characters offering quests, food meter,  game animals, move and slash script, hp bar, enemies script, shops, fishing, mining, all i can think of for now and you can use the RPG maker kit scripts i will change the GUI art. (again i have all the tiles made for outside forest houses caves inside houses, items icons, characters and more)
 
controls: you use the sword with S and activate items with D so it quires "skill" to fight monsters and other players for multi player

2. zelda style zombie survival
pretty much same as above but could be a shooter instead of swords (not mouse based) note iera in app store is very popular.


if anyone wants more info like my examples of art i can link i just dont want anything stolen.

4
Shared Resources / http://opengameart.org/
« on: July 30, 2014, 07:08:08 am »
anyone else ever visit http://opengameart.org/?

some great stuff on there given away by owners.

5
Ask a Question / Image API control collisions
« on: July 23, 2014, 07:35:52 am »
Would someone kindly explain how to make the simplest way to add collisions in a image API destructible map?

i just started on stencyl and i cannot code, i just got a hand of the whole character stuff but now this is like relearning everything.

I understand the concept of finding the current characters position vs current images on screen but i dont know how to translate that to the drag drop code.

ex : http://www.emanueleferonato.com/2014/05/23/create-a-destructible-terrain-with-stencyl-3-1-image-api/

Im reading the code but i cant seem to understand what part stops the character from going trough terrain. if i add controls to this green box and eliminate the movement he still walks trough walls but not floors.

even just a screen shot of the code explaining how they are reacting to eachother and the simplest possible way to control collisions thanks.

6
Windows / Mac / Flash / HTML5 / MY FIRST GAME EVER!
« on: July 21, 2014, 11:33:07 am »
http://www.kongregate.com/games/jersmall/ninjas-will-die

yes i know its not the best or most entertaining game but its a casual just about highscore.

my first ever game its meant to be really hard reflex game for mobile devided using fingers to react.
however i needed to first of all make a game as my own teaching method.

it was more of practice then anything but here it is lol... Dont get too frustrated....
highscores are available on kong.

http://www.kongregate.com/games/jersmall/ninjas-will-die


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