Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - gkhanni

Pages: 1 2
1
Paid Work / Scrolling Behavior For A Chat System (ACTIVE)
« on: October 12, 2017, 09:26:25 am »
Hello. I am looking for a Stencyler to create a vertical sliding behavior for a chat system.

There are many scrolling behaviors or hints on the forum, most of them are cool but  they are not fit for my project.

I am getting chat boxes from a list. And the latest message will be at the bottom of the scene.  You can use random boxes with random width and heights and also with random x & y positions.

What i want;
1) I don't want you to use "camera movements".  I prefer the actors to move.  Also i don't want you to use "for each group" block. "For each actor of type" will be better for me.
2) As in Facebook Messenger or Whatsapp, if the actor is at the top or bottom of the chat list, I would like to have negate slide effect when I force to scroll the page.
3) There'll be many chat boxes on the scene. So i do not want to this situation decrease FPS.  So if you are at the bottom of the page and try to scroll in +y coordinate (to the down), we have to add new chat boxes to the scene and we need to delete bottom side actors.

For example; Let's give 30 to "maximum limit of visible chat boxes". 

We have 15 chat boxes on the scene. And their values are btw 0 and 15. If player forces to see more chat boxes, there will be a "loading label" top of the scene and more 15 chat boxes will be created in loading time. Their values will be btw 16 and 29. Then, if player wants to see more chat boxes and force it to scroll, loading label will appear again and 15 chat boxes will be created. Their values are btw 30 and 44.  At this time we have to delete the chat boxes which values are btw 0 and 15. 

If player scrolls screen in -y coordinate (to the up), the behavior will do reverse actions. 

4) The price should be suggested by the developer.
5) Please do your work as a "behavior" not as a ".stencyl" file. Because i'll add the behavior to an existing game.

If there is a point that is not clear, i can try to explain it in more detail. PM me for the offers.

Regards,

3
iPhone / iPad / Android / Orbit's Way (Featured by Apple New Games We Love)
« on: February 09, 2017, 07:55:29 am »
Heart Star is not alone this week :)

After long wait Orbit's Way launched worldwide with Appsolute Games partnership. Hope you guys like it.

"Orbit's Way is a new and unique arcade puzzle experience. Tap at the right moment to move from piece to piece and create an illustration. Complete over 90 handcrafted levels each with their own unique artwork!"

https://itunes.apple.com/app/orbits-way/id1182876030

https://www.youtube.com/watch?v=7gQhr4yAc70

Special thanks for @robinschaafsma and @Liberado.

4
Paid Work / We are buying your game prototypes
« on: April 30, 2016, 04:31:52 am »
Hi Stencylers. We are looking to buy your game prototypes made with Stencyl. It is not important your game includes cool arts or sounds. Also it is not important to be a completed game. We are only interested in unique game mechanics.  What we are looking for?

-One touch or two touch games. (preferably one touch) -Could be long tap,short tap,double tap or slide-
-Mechanics should be unique (preferably something we didn't see on game stores or strong modified versions )
-Arcade or puzzle genre.

If want to show your prototype, just PM me swf files. If we like it and agree on price, payments will be done via PayPal.

(Return of your PMs could take couple of days)

5
Hi guys. Our new game Tint Pop has been featured on App Store, Best New Games Category in Europe Region.

"Tap to shoot the ball into the rotating arc with the same color. Shoot every arc to complete a level or miss one to start again!

-Colorful and fun one tap gameplay.
-Dozens of levels that will test your precision and reaction speed.
-Tranquil music will help you in concentration.
-Simple, vivid graphics.
-Skip a level if it is too hard for you or get saved by the Circles.
-Compete in the leaderboards and share your high scores on Twitter."


iTunes Store Link: https://itunes.apple.com/us/app/tint-pop/id1084302503

Gameplay Trailer: https://www.youtube.com/watch?v=lEYSWrG4AiA

6
Paid Work / Z-Index Behavior (SOLVED)
« on: October 13, 2015, 12:55:08 am »
Imagine an isometric actor. (Such as  a spike)

Look at the attached image. Actors will be spawn in that order forever.

(For example; The spike will be spawned at a certain coordinate such as 326,140.  Its x-speed is -8, y-speed is 4. So they will move to SW. If x of last created actor is 320 a new spike will be spawned and will be sent back of a layer. Actually, i did this thing but the order of spikes are not regular. I can also send my sample to you.  )

You can send private message to me.

NOTE: Please don't send a message if you don't have enough Stencyl expertise. I have some experience about paid works. It looks easy but it is not. Layer ordering needs a complex behavior. I also tried the behaviors on StencylForge but they are not work with these kind of layering.

7
iPhone / iPad / Android / Are You Ready To Climb The Stairs?
« on: May 23, 2015, 08:17:26 am »
Meet with the very hard minimalist arcade game.  How high can you go up?

For Android http://bit.ly/1cbtuVp
For IOS http://bitly.com/1FAr3td



8
Paid Work / Need A Behavior For Color Match (Closed)
« on: May 20, 2015, 02:20:27 am »
Hi guys. I need a behavior about color match. If the boxes are same color in row, in column or L shape the boxes will die. You can think some kind of tetris. That's it. I have the prototype design elements and .stencyl file.

If you interest in please contact me via message with the prices. I can give the details to you.

UPDATE: I had dealed with someone but he lost after took half of the payment. So still need a developer.

Regards.

Update: Found.

9
Bug Archives / Font Color Bug
« on: April 09, 2015, 06:16:36 am »
Hello. I am using external fonts. When i change the color of fonts there is a graphical problem on iPad. You can see the lines under drawings.
I tried all of combination but last trying was custom. (only letters i use and numbers). If it is white, there isn't any problem. iPhone devices work fine.
Any suggestions about how can i fix it?

10
Paid Work / We are looking for teammates (CLOSED)
« on: September 17, 2014, 12:32:20 am »
Hi Stencyl Family,

Do you want to participate in a professional project? Do you like Fantasy Role Playing? Are you an expert Stencyler? If yes, you are at the right place.

We have just started to develop a licensed TD (Tower Defense) game which sets in Realms Of Athalon.  What is the Realms Of Athalon? A Fantasy Book Series as Forgotten Realms, Dragonlance or the LoTR. If you interest you can check http://www.athalondiyarlari.com/eng/indexeng.asp and take more information.

The game will be a TD, but we are planning to add FRP elements on it. So it will be different with the known TD games. Character level ups, magics&skills, directly character effect on towers and of course the story. They are the some of FRP elements we will use. (There are some little secrets) The basic prototype is ready and it is time to convert it a whole game.

What we are looking for?

-Someone love to develop games
-Someone has big dreams in game industry
-Strong behavior creation ability
-Who can push the limits of Stencyl. (Actually there is no hard limits)
-Strong extension knowledge or who skilled in create extensions.
-Who can regularly work on it. (Doesn't matter have a job, or being a student. We are not looking for a full-time workers. If you have 2 free hours in a day that will be enough for us.)
-And of course friendly :)

What we offer?

It depends. First, you can work with us pay per hour or pay per step. You can offer your hourly price, and we can discuss on it. This part is the easiest way for us and you.

Second, you can be the project partner. (Yes, that's right) We offer a share to you with an official agreement, and you can earn more & more cash than the first option.

What we did before?

Check www.themnuts.com (Squiroll-IOS) , www.monsterbattlearena.com (Monster Battle Arena Desktop-IOS)

Attaching some screenshots for the project. I hope you will like them.

You can contact with me via directly message or you can drop your contacts under this forum and i can reach you in a short time.

Regards

11
Paid Work / [PAID] Need A Behavior Creator (UPDATE)
« on: April 19, 2013, 07:10:21 am »
Hi guys, i need a behavior creator for a project.

There are different and interrelated behaviors I want. All behavior creatings will be paid.

Please PM; Skype or Mail adresses if you interest and talking extras&payment.

Thank you.


12
iPhone / iPad / Android / Upper Up
« on: February 27, 2013, 05:52:45 am »

13
Resolved Questions / About Publish My Game And Mac
« on: December 13, 2012, 08:57:39 am »
Hello everyone. I'm about to finish my First Stencyl Game. I do not have MAC and I will buy a new one.  Is there any limit for MAC models or can I use any of Mac for publish my game? For exampe is Macbook Pro Core appropriate for publishing?

Thank you.

14
Old Questions (from 1.x/2.x) / Idea About Total Game Time?
« on: October 09, 2012, 12:02:04 pm »
What do you think about total IOS Game Time? Would be 2 hours much longer or much shorter? How could I maximize or minimize it level by level? For example, each level could be 2 minutes ?

Your opinons are valuable for me..Thank you.

15
Old Questions (from 1.x/2.x) / Actor Animation Without Using Frames
« on: September 24, 2012, 09:35:48 am »
Is it possible create actor animations without using frames?

For example think as a main actor is a solider with gun; and change his eyes and head according to his enemy's moves. I know how enemy moves randomly but couldnt find a way to move certain part of main actor's (solider) body. 

Pages: 1 2