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Messages - rob1221

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6421
Resolved Questions / Re: unable to interact with actors
« on: October 30, 2011, 07:26:09 pm »
Are collision groups set up correctly?

6422
Paid Work / Re: HELP WITH ANYTHING!!!!
« on: October 30, 2011, 06:50:08 pm »
Did you complete the crash course?

6423
Ask a Question / Re: Having trouble with High-Scores. (Kongregate)
« on: October 30, 2011, 09:36:46 am »
What should be the condition to stop the time?  Completing the level?  Right now there isn't one and the logic under the always block will keep executing every frame once the condition is true.

6424
Old Bugs (1.x/2.x) / Re: Stencylforge Problems
« on: October 29, 2011, 04:47:32 pm »
Stencylforge has been up and down lately.  Most of the time I can't connect but sometimes I can.  The memory issue is something the Stencyl devs said they would fix in the future.  Keeping less games in your games folder and limiting the number of tabs can help, and you can download the resource monitor extension to keep track of your memory usage.

6425
The physics engine has that effect sometimes.  Adjusting collision boxes might help.  Also, you could tell your actor to set speed to zero upon colliding with its left or right side.  If you upload your game (as work in progress) it will be easier to see what is going on though.

6426
Old Bugs (1.x/2.x) / Re: Huge bug in StencylForge
« on: October 27, 2011, 07:40:05 am »
I haven't been able to connect for days.  It used to work, and now it doesn't.

EDIT:  Now when I try to reproduce the problem to generate logs it works just fine...oh well, I'll post again if it happens again.

6427
Ask a Question / Re: Solid tiles
« on: October 26, 2011, 01:52:41 pm »
Make sure the actors have normal movement enabled and are set up in the collision groups to collide with each other.  Also, set up the collision boundaries for actors, and especially if the actors are moving fast, enable continuous collision detection (a block under actor > properties).

6428
You could make each section of the grid have a value in a list, and if that part of the grid is covered, change the value.

6429
Resolved Questions / Re: Actors not appearing!
« on: October 25, 2011, 03:17:02 pm »
Did you save your game before testing it?

6430
Ask a Question / Re: Attribute does not appear
« on: October 25, 2011, 10:51:01 am »
That happens to me unless I reload but if you already did that then I don't know  :-\.

6431
Ask a Question / Re: Background over actors?
« on: October 24, 2011, 09:13:21 pm »
I think putting the image under foreground will work.

6432
Resolved Questions / Re: [HelpNeeded] Spawn random Actors in a region
« on: October 24, 2011, 07:13:00 am »
The random number block only uses integers.  I think you want to use the random float block instead.  For example, "do after 8 + (random float between 0.0 and 1.0) seconds."  Also, the time blocks should probably be under "when created" and not "always."

6433
Ask a Question / Re: Circular regions
« on: October 19, 2011, 04:00:40 pm »
If you right click on the region button in the scene designer you can select a circle region.

6434
Windows / Mac / Flash / HTML5 / Re: Droppy Goes Home
« on: October 14, 2011, 10:03:38 am »
This is a nice game, but could you make it so that the reset button remembers where the objects were placed?  In the later levels it is easy to misplace an object one tile off and have to reset again to place all the objects again.

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