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Topics - JeffreyDriver

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31
Ask a Question / Transitioning to Mobile Pitfalls
« on: November 28, 2017, 05:04:52 pm »
To the more experienced Stencyler's out there, what are the common pitfalls/hurdles/issues to consider when moving from Flash to launching your first mobile game?

32
Ask a Question / Useful Code Snippets
« on: November 28, 2017, 05:02:42 pm »
Would anyone care to share their most useful code snippets?

For example:
Code: [Select]
Engine.STEP_SIZE = Std.int(_GameSpeed); Used to speed the game up or down where "_GameSpeed" is a number attribute.

10 is default (100fps) A lower number speeds up the game, a higher one slows it down. 1 is minimum value.


33
Journals / RETREO REDUX Xapper
« on: November 23, 2017, 02:10:38 am »
This was originally going to be part of my RETRO REDUX Compilation, but A) that project is large enough already and B) I thought that this might work well by itself.

I needed to step away from the compilation for a few weeks so that I could at it with a fresh pair of eyes.

It's a game of memory and concentration. A word is briefly displayed, then you must spell the word.

I'm interested to know people's thoughts, particularly regarding improvements, and in which direction to take it.

<a href="http://static.stencyl.com/games/37849-0.swf" target="_blank" class="new_win">http://static.stencyl.com/games/37849-0.swf</a>

There's two game modes; Classic, where the game becomes increasingly difficult as the words gets longer, and Endurance where you pick a word length and just keep going until you run out of time.

One thing I'm considering is replacing the time with lives.

34
Ask a Question / Shadow Issues / Image API
« on: November 18, 2017, 02:32:38 pm »
There's two different problems here.

Firstly, shadows on text are appearing cropped. Look at the numbers in the top left of the  attached image.

Secondly, shadows on images are also sometimes cropped, which is really confusing, because I'm using the image API. I'm grabbing an image of the actor, tinting it black, then changing the opacity  to give a drop shadow effect.

You'll see that the actor I is fine, but J is cropped.

Does anyone have an explanation and hopefully a solution?

35
Ask a Question / Rotate Around Point (Velocity) / Maths Help
« on: October 24, 2017, 07:58:10 am »
Hi,

I have a platform that rotates around a point, but my actor won't ride the platform. It's X value stays the same, though it will move up/down.

Now, I've figured out that this is because the platform doesn't have velocity. It's XY values are just updated so physics aren't working.

So my plan is to use the velocity block with some advanced mathematics to get the platform to rotate around the point, but I'm really stuck on how to achieve this as maths isn't my strong suit (I am dyslexic!)

Any ideas? Thanks.

36
Ask a Question / Error #1006: get is not a function
« on: October 21, 2017, 10:03:59 am »
Has anyone got a clue as to why I might be getting this error? I know that it's to do with getting a value from a map.

I have a map that lists colours as hex values which I then convert when I retrieve them for tinting actors. No error pops up, but it wasn't working so I checked my logs and found the 1006 error.

Here's the strange thing, if I test that scene, the effect works, if I test another scene, and then navigate to the affected scene, the code doesn't work

37
Ask a Question / Edit Scene Properties - Tile Size
« on: September 27, 2017, 04:58:40 am »
Hi,

In the Edit Scene Properties window, the tile height and width are greyed out when editing a previously created scene. Can anyone explain the reason why you can't edit these?

38
Ask a Question / Repeat Background in either X or Y
« on: September 09, 2017, 01:50:04 pm »
Is it possible through code to repeat a background in one direction? Or should this go as a suggestion?

39
Ask a Question / Seeking Feedback
« on: August 23, 2017, 10:02:03 am »
Hi,

I'm seeking feedback and criticism for my current game that I will be releasing on mobile.  It's a collection of mini games. (Though some of them are not so mini.)

Here it is: http://www.stencyl.com/game/play/37229

I'm keen to know what you think about all aspects of it, from the menus, the graphics, and the games themselves. (There's no sound yet)

Do the graphics work, including colour scheme?
Are the games fun?
Are they easy to pick up and understand?
What's bad, or frustrating?
Suggestions?
etc.

Thanks in advance.

40
Journals / Retro Redux Compilation
« on: July 28, 2017, 12:33:37 pm »
LATEST VERSION: http://www.stencyl.com/game/play/37229

After much toing and froing between the various ideas that I've come up with over the past 12+ months, I've finally settled on a project; a reworking of my original Retro Redux http://www.stencyl.com/game/play/35027, which is being rebuilt from the ground up.

Again, this is going to be a collection of mini-games inspired by the Atari 2600.

I'm going to ditch some of the original mini-games, introduce some new ones, and rework the best ones.

I'm aiming for simple, addictive gameplay, and simple graphics.

Feedback and criticism welcomed. Thanks.

41
Ask a Question / Loading One Game Within Another
« on: July 22, 2017, 08:48:34 am »
Hi,

I'm trying to figure out if it's possible to load one game within another (or replace the current game). I have asked this question before regarding flash, but the answer seemed to be no, though I've looked into it and action script 3 will let you do it, so would this be possible with haxe?

I'm primarily interested in doing this for mobile, not flash, so I would have a game that would act as a directory to load other games.

Thanks in advance.

42
Ask a Question / Removing Image Instances
« on: July 07, 2017, 09:09:07 am »
I have an actor that leaves a trail of images behind it. The issue is that when the actor dies, the images remain. I've been trying to get the images to fade out and then get removed when the actor dies but I'm struggling with it. It seems that I can remove all the images the instant the actor dies, or not at all (which makes sense as the actor with the code/lists is no longer there.)

What's the best way around this?

Thanks

43
Ask a Question / Game Lagging
« on: June 16, 2017, 01:08:58 am »
Hi,

I have lots of actors off-screen, that are not set to be always active, yet they're causing my game to lag. I thought that actors off-screen wouldn't have any impact on performance?

I'm attaching the code that's attached to one of my actors that's causing the problem. Is there any way around this?

Thanks

44
Ask a Question / Error #1006: get is not a function
« on: June 09, 2017, 01:34:43 pm »
Hi,

I've been getting the error below on some scenes.
Code: [Select]
Universal#uncaughtErrorHandler(59): Error #1006: get is not a function.
The odd thing is, some scene which worked previously, now don't. Here's the thing all the scenes have the exact same code. I use a bit of code when the scenes are created to assign the correct map. (see attached image)

I had another strange bug where sometimes this didn't work, and I would have to duplicate either the scene, or the map, and eventually it would work. I am 100% convinced that this wasn't an issue with spelling. It's as though either the maps or scenes are becoming corrupted.

EDIT: I think I may have solved this. Seems Stencyl didn't like having maps and scenes with the same name

45
Ask a Question / Colission Shapes
« on: May 30, 2017, 06:03:14 am »
Hi,

When using debug drawing what do the different colour collision shapes. See the attached image. The actor that's being  pointed to will not collide with my player, or even move.  I can't figure out why as I just duplicated some actors and changed the animations. Sometimes it works, sometimes it doesn't.

I noticed that the affected actors have a different colour collision shape and I was wondering if anyone knew what it meant.

Thanks.

EDIT: I've added a second screen shot where identical actors have different coloured collision shapes.

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