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Messages - havana24

Pages: 1 2 3 4 ... 18
16
Windows / Mac / Flash / HTML5 / Plug Me on Steam!
« on: April 06, 2018, 12:32:01 pm »

Plug Me is a tricky puzzle platform where the timer is a physical object in the game world!

<a href="https://www.youtube.com/v/MH1ZVMGXdbA" target="_blank" class="new_win">https://www.youtube.com/v/MH1ZVMGXdbA</a>

CHECK THE STEAM PAGE

The city of Plug Me is falling off, and to save it you must get from one side of the level to the plug at the end, in order to recharge the loading bar.
Plugman is the only one able to recharge this massive green bar that goes across the middle of the screen and quickly runs out of power.
You are able to walk on the green parts of this bar as a platform, but you must be careful not to fall off as the power is drained.




You will die a lot for sure, but...
Thanks to the fast respawn and the help of both Evinrude (wich will remove one of the obstacles after you die too many times) and the Death streak mechanic (that will slow down the bar), the challenge will be constantly balanced!

  • 50+ Levels In 5 Different Worlds.
  • 6 Bosses.
  • Hard Mode Unlockable.
  • Collectable Batteries and Timer Medals.
  • Help System After Certain Amount Of Deaths.
  • 3 Unlockable Characters.

I'm so glad I finally did it after 7 months of hard work! :D
I would like to thanks the Stencyl team for the help (Rob and Justin you're awesome!)
If you want you can see the DevLog here!
Please, review the game on Steam if you bought it, this would be really appreciated! :)

I hope you like it,
havana24 - Twitter

17
Windows / Mac / Flash / HTML5 / Re: List of Games on Steam
« on: April 06, 2018, 12:26:57 pm »
My game Plug Me is now available on Steam! :)
http://store.steampowered.com/app/759640/Plug_Me/

18
Windows / Mac / Flash / HTML5 / Re: Plug Me - 4th at Ludum Dare 39
« on: April 01, 2018, 11:50:31 am »
Hi guys and Happy Easter!  :D

Plug Me has a date! The 5th of April it will be available on the Steam Store!
You can check the Steam Page and see the trailer and the wishlist.



So excited!  :D
-Alessandro

19
Windows / Mac / Flash / HTML5 / Re: Plug Me - 4th at Ludum Dare 39
« on: March 25, 2018, 03:07:23 am »
Hi Guys,

The Plug Me Steam page is ready, and the game will be released soon in April! :)
Stay tuned for the exact release date!

Here is a gif of the intro:


I hope you like it! :D
-Alessandro

20
iPhone / iPad / Android / Re: Unicycle Hero for iOS (Featured!)
« on: March 04, 2018, 07:52:32 pm »
Congrats Unept, really deserved! :)

21
Very good game, nice job!

I liked the way  the hair and dress change to the right direction even if you turn the character both left or right.
As other said some effects seems to be a little out of  place (the jumping sound and the "boing").
The story is intruiguing, so I'll keep an eye on this thread for future updates! :)

22
Windows / Mac / Flash / HTML5 / Re: Plug Me - 4th at Ludum Dare 39
« on: November 18, 2017, 09:58:08 am »
Working on new levels...
Here you can see an advanced level with cannons and portals! :)



It seems to be difficult... XD
-havana24

23
Windows / Mac / Flash / HTML5 / Re: Space Pirate (June 2017 demo available)
« on: November 14, 2017, 05:05:29 am »
Great game over here! :)
I really like the npcs and characters in general!
They are based on  something preexisted (I think I saw something similar in the past)?

24
Windows / Mac / Flash / HTML5 / Re: Plug Me - 4th at Ludum Dare 39
« on: November 11, 2017, 02:51:43 pm »
Thanks Nickamon! :)
Yes, the game is working also on mobile and tablet, so I could release it on the playstore and appatore aswell.
But first I will release it on Steam to see how it goes (the game is more enjoyable with a joypad).

25
Windows / Mac / Flash / HTML5 / Re: Plug Me - 4th at Ludum Dare 39
« on: November 11, 2017, 06:45:33 am »
Sure @vikingpotato! :)

In the meanwhile I'm working on the Title Screen:



Hope you like it!
-Alessandro

26
Chit-Chat / Re: Do you prefer tight controls?
« on: November 01, 2017, 10:35:00 am »
I prefer tight controls.
But I think that's all about the space between traps and your character.
If you have levels with lots of space (like in mario and sonic) loose control would be better (you don't need tight move to avoid enemies, and the movement is more smooth), if you have little space you need more control on your character, so tight movement are the way.
In my platfrom games I always  used tight movement.

27
Windows / Mac / Flash / HTML5 / Re: Plug Me - 4th at Ludum Dare 39
« on: October 30, 2017, 01:45:26 am »
Hi Guys!  :)

I'm working on the Steam verson of Plug Me! At the moment I created 50 brand new levels with Bosses.
Here you can see one of them:



Basically, because I have a limited space per level, I add a new trap every time you hit the Boss!

What do you think about it? :D
-Alessandro

28
Windows / Mac / Flash / HTML5 / Re: Super Gem Shooter
« on: October 15, 2017, 11:42:42 pm »
Really amazing!
I love the bounce effect when the ball touches the others!
As always, you're a really good stencyler! :)

29
Windows / Mac / Flash / HTML5 / Re: Plug Me - 4th at Ludum Dare 39
« on: September 17, 2017, 12:43:15 pm »
Thanks @KaB00MxRHx I'm glad you like it! :)

30
Windows / Mac / Flash / HTML5 / Re: Plug Me - 4th at Ludum Dare 39
« on: September 07, 2017, 09:19:38 am »
Thanks guys! :)

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