Bug Issue: Attributes seem to swap randomly


Pages: 1

SirCrocketz

  • Subscriber - Stencyl Studio
  • *
July 03, 2018, 03:57:42 pm
This is really hard to explain but it has happened to me about a dozen times.

Essentially what happens is sometimes when I open a behavior, one of the attributes will swap to a completely different one in the behavior. I'll attach a photo of what it looks like after it happens.

This is a behavior that I've had working perfectly fine for weeks and then randomly an error gets thrown either when compiling or something unexpected happens in game. My block that used to say "Set SpawnList2 to Create New List" changed to "Set Spawn Time 3 to Create New List" which is a number attribute.


New attachment added by SirCrocketz - July 03, 2018, 03:57:54 pm


SirCrocketz

  • Subscriber - Stencyl Studio
  • *
January 17, 2019, 01:02:19 pm
Bump.

I'm bumping this because it just happened to me again on the newest release.
It's been happening just as often as before. I wish I could replicate the issue but it seems entirely random.


havana24

  • Subscriber - Stencyl Studio
  • *
January 18, 2019, 02:10:56 am
Hi,

Maybe it's because you're using attributes with space in it?
Maybe this cause a conflict with the internal name of attributes...
I don't know if that's the real problem, but try to avoid attributes with space in it in the future.

-Alessandro


rob1221

  • Master Stencyler
  • *
January 18, 2019, 09:49:36 am
Do you often make use of attribute renaming, deleting, or duplicating?  Perhaps there's a rare situation where attributes are saved incorrectly.


SirCrocketz

  • Subscriber - Stencyl Studio
  • *
January 20, 2019, 01:15:00 pm
I probably copy behavior events more frequently than most Stencyl users. It's just strange that it works fine for the longest time and then upon restarting Stencyl, something gets changed that I haven't touched for 2 weeks. It 'may' be attached to the clean project or clean up used files functions.


LIBERADO

  • Expert Stencyler
  • *
March 27, 2019, 08:45:51 am
My block that used to say "Set SpawnList2 to Create New List" changed to "Set Spawn Time 3 to Create New List" which is a number attribute.

I probably copy behavior events more frequently than most Stencyl users.

It seems to be related to this bug:
http://community.stencyl.com/index.php?issue=924.0

I also need to copy behavior events often.
« Last Edit: March 27, 2019, 08:50:06 am by LIBERADO »


Pages: 1

Details

  • Reported
    July 03, 2018, 03:57:42 pm
  • Updated
    March 27, 2019, 08:45:51 am

  • View Status
    Public
  • Type
    Bug
  • Status
    New
  • Priority
    Normal
  • Version
    Stencyl 3.5, 3.5.0 beta 1
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Design Mode Blocks

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