Bug Issue: collision of groups


Pages: 1

johnjanowskibsc

  • Junior Stencyler
May 02, 2018, 09:23:02 am
Hi all,

I am making a game where a player (controlled by the user) collides with an enemy and loses a life. However I would like all actors on the scene to die as the theme of the game is that the player has to avoid an endless stream of enemies coming at them. Currently when the player dies he then has to avoid enemies straight away, meaning the game is almost impossible to play. Any help would be greatly appreciated! John


rob1221

  • Master Stencyler
  • *
May 02, 2018, 09:55:03 am
This doesn't appear to be a bug.  You can use the "for each actor of type" or "for each actor of group" blocks found under Scene > Actors to kill many actors at once.
  • Status changed from New to Closed
« Last Edit: May 02, 2018, 09:55:46 am by rob1221 »


Pages: 1

Details

  • Reported
    May 02, 2018, 09:23:02 am
  • Updated
    May 02, 2018, 09:55:03 am

  • View Status
    Public
  • Type
    Bug
  • Status
    Closed
  • Priority
    Normal
  • Version
    3.4.0 beta
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Collision Groups

Tags