Bug Issue: Huge memory use on mobile


Pages: 1

ChristianEs

  • Subscriber - Stencyl Studio
  • *
June 14, 2018, 06:15:29 pm
i have this bug on stencyl 3.5 versions and i can't go back to use 3.4 so im stuck, my simple game has only like 1.9 mb (3.8 mb using 4x graphics) approx.
but my game uses up to 120 mb of ram when playing on mobile,  why is this?
also seems that atlases dont work because the ram usage using atlases on different scenes is exactly the same.
another game i have is even bigger with more images so that one is unplayable it just plan crashes at some point.
i use version 9893 but I've had this problem on past 3.5 versions. thanks.


Justin

  • Master Stencyler
  • *
June 29, 2018, 12:37:28 pm
I can look into the memory issues if you share your game. The numbers in the atlas window are only a baseline though. Having more actors and other objects in your scene will increase memory use as well.


Issue updated by Justin - June 29, 2018, 12:43:52 pm
  • Tags added: performance


Pages: 1

Details

  • Reported
    June 14, 2018, 06:15:29 pm
  • Updated
    June 29, 2018, 12:43:52 pm

  • View Status
    Public
  • Type
    Bug
  • Status
    New
  • Priority
    Normal
  • Version
    3.5.0 beta 1
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Atlases

Tags