Bug Issue: Running HTML5 in 9977 broken


Pages: 1

mdotedot

  • Subscriber - Stencyl Studio
  • *
August 20, 2018, 12:05:26 am
Run anything (or create new game) fails:

js__$Boot_HaxeErrormessage: "[openfl.display.Shader] ERROR: Unable to initialize the shader program↵Uniforms with the same name but different type/precision: openfl_TextureSize



Issue updated by Justin - August 20, 2018, 01:59:38 am
  • Tags added: 3.5 HP


ezbot

  • Subscriber - Stencyl Studio
  • *
September 06, 2018, 09:06:42 am
Is there any update on this issue? I had to download build 9977 when I updated my Mac OS to High Sierra, but now I can't test or publish to HTML5.  Any information on when this will be fixed would be much appreciated, thanks.


rob1221

  • Master Stencyler
  • *
September 06, 2018, 10:58:28 am
An OpenFL update is in progress that should fix this, but if the wait is unacceptable you can replace plaf/haxe/lib/openfl/openfl/src/openfl/display/Shader.hx with that one attached.  This will also revert the fix for a mobile rotation bug.


New attachment added by rob1221 - September 06, 2018, 10:59:24 am


ezbot

  • Subscriber - Stencyl Studio
  • *
September 06, 2018, 11:28:33 am
Great, thanks! I'll try that out.


Issue updated by rob1221 - November 11, 2018, 11:19:46 am
  • Status changed from New to Resolved
  • Tags removed: 3.5 HP


Pages: 1

Details

  • Reported
    August 20, 2018, 12:05:26 am
  • Updated
    November 11, 2018, 11:19:46 am

  • View Status
    Public
  • Type
    Bug
  • Status
    Resolved
  • Priority
    Normal
  • Version
    3.5.0 beta 1
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Compiling/Testing Games

Tags


Attachments

* Shader.hx (18.3 kB - downloaded 4 times.)