Bug Issue: Music gets stuck when holding the game window


Pages: 1

Luyren

  • Master Stencyler
  • *
September 29, 2018, 06:59:09 am
b10011, on Windows 10.

Happens on: Windows export. Can't test on Ccpia because it is going fullscreen regardless of my settings.

If you grab the game window and hold it for a while (I think less than a second) while a sound of type Music is playing, the sound will freeze. When you release the window, the sound will loop the same fragment of it (I think a loop of 0.3 seconds or less) indefinitely.

Sample game attached. It only has the music, and a scene with "play music" when created.
« Last Edit: September 29, 2018, 06:59:36 am by Luyren »


New attachment added by Luyren - September 29, 2018, 06:59:24 am


Issue updated by Luyren - September 29, 2018, 06:59:36 am
  • Issue renamed from "Music gets stuck when grabbing the game window" to "Music gets stuck when holding the game window"


Justin

  • Master Stencyler
  • *
September 29, 2018, 09:11:04 am
Please try b10014.


Luyren

  • Master Stencyler
  • *
September 29, 2018, 10:19:06 am
My bad. On b10014, the music pauses while holding, but resumes when you release the window.


Justin

  • Master Stencyler
  • *
September 29, 2018, 09:18:18 pm
Yeah, the way music is handled isn't ideal, but at least it doesn't stop playing entirely anymore.


Issue updated by Justin - November 12, 2018, 06:11:55 am
  • Tags added: audio


Pages: 1

Details

  • Reported
    September 29, 2018, 06:59:09 am
  • Updated
    November 12, 2018, 06:11:55 am

  • View Status
    Public
  • Type
    Bug
  • Status
    New
  • Priority
    Normal
  • Version
    3.5.0 beta 1
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Engine

Tags


Attachments

* Sound Test.stencyl (3216.91 kB - downloaded 30 times.)