Suggestion Issue: New blocks for collision shapes

Pages: 1


  • Level 2 Stencyler
March 19, 2019, 02:32:48 pm
I have some suggestions for new blocks:
if a collision shape is a SENSOR / SOLID
   this way we can store all collision shapes of an actor into a list and retrieve them
or maybe just another type of attribute "collision shape data of an actor"
   this attribute could store current information about shapes of an actor and about solids and sensors. this way we can remove all collision shapes when needed and retrieve them

and another one:

how about changing response only for one specific actor on a screen instead for a whole group?
for example "override response for [...] and [...]". and we can put specific actor, actor type or actour group
« Last Edit: March 19, 2019, 02:35:26 pm by corbanwolf »

Pages: 1


  • Reported
    March 19, 2019, 02:32:48 pm
  • Updated
    March 19, 2019, 02:32:48 pm

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  • Version
    Stencyl 3.5, 3.5.0 beta 1
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    Design Mode