Suggestion Issue: "unload" scene/behavs/actors/sounds/etc so they don't compile when tested

Pages: 1


  • Master Stencyler
  • *
May 29, 2016, 10:14:27 pm
I'd love it if it were possible to "unload" scenes and behaviours and actors and sounds and stuff so that it doesn't compile them when you test the game. Big projects can really use it. The folders are already GREAT for compartmentalizing the game and would mix perfectly with this idea, if we were able to click on a folder and "unload" (or undo the unload) for the contents of the folder then that would be HUGE.

Not as important: but if it could also not bother loading all the thumbnail images (or whatever it is that takes time to do) for "unloaded" things when you open the project in stencyl, then that'd be great too.

I posted a thread here too with more word:,

Issue updated by Justin - July 10, 2018, 10:32:51 pm
  • Tags added: resources

Pages: 1


  • Reported
    May 29, 2016, 10:14:27 pm
  • Updated
    July 10, 2018, 10:32:51 pm

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  • Status
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  • Version
    Stencyl 3.4
  • Fixed in
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  • Category
    Compiling/Testing Games