Bug Issue: Android: The Navigation Bar area is (again) an out-of-screen zone

Pages: 1


  • Level 3 Stencyler
April 16, 2017, 02:46:10 pm
The for fix this old problem does not work anymore: http://community.stencyl.com/index.php?issue=46.0


  • Level 3 Stencyler
August 01, 2017, 11:42:15 pm
I tested the nightly build 9480, and increased the Android Minimum Version to API 21 and the Android Target Version to API 25 and the navigation bar is completely gone and I can touch and interact in this zone.
Testing on a Google Pixel.


  • Level 3 Stencyler
November 29, 2017, 08:59:04 am

I used the latest GameActivity.java file and it worked for me. For that I had to change in Stencyl the Android version used for API 19 - 4.4 and manually updated the android SDK for my Stencyl.

But I identified a bug. When the game is open and the phone goes into standby mode, when you activate the phone again the game is not in immersive mode and the game screen does not fit the screen without immersive mode, this way the game is cut.

Any suggestions on how we solve this?

If you need I can make a demonstration video of the bug.

Kind regards.

Issue updated by Justin - February 01, 2018, 10:43:30 am
  • Tags added: 3.5 LP

Pages: 1


  • Reported
    April 16, 2017, 02:46:10 pm
  • Updated
    February 01, 2018, 10:43:30 am

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    Game Scaling