I want to make a platformer game in a similar style to "I Wanna Be The Guy". I find that the Platformer Movement resource pack has very useful behaviors already in place for most of the mechanics.
There's one thing missing though. I want to be able to jump when the player goes off the platform. And I mean fall from a platform, not jumping off a platform (that's a huge difference). For example of what I mean,
take a look at this vid at around 5:48. Currently with the behaviors in place, I can only execute a jump while on the ground, or after jumping once (air jumping). So... how do I approach making a behavior for this? I know that I have to track when a player is falling (using Is Falling?) but not because of a jump (using Is Jumping?), but that's it.