Just take the tools at hand and apply a little logic.Attach a behavior to the wrong item that triggers the lose condition if clicked - displays a "Game Over" message, boots the player to a "Game Over" screen, or whatever you want.
Just create a behavior that is like:if (Mouse is clicked on [actor])create actor at x,yor if the game over is a different scene:if (Mouse is clicked on [actor])fade out and switch to scene then fade in
I gotta ask, is English your first language? Because all this is simple stuff that's well explained in the Stencypedia
Quote from: Ryusui on June 15, 2012, 07:13:43 pmI gotta ask, is English your first language? Because all this is simple stuff that's well explained in the Stencypedia Yes, it is! I respond well by examples not reading lol .
Thanks Anthony, glad you like it. I should have a update addressing some of the current problems up today. I wasn't trying to be a jerk, but like SWATLLAMA said, Stencylepedia is full of tons great examples. There are even a bunch of video examples for people who "don't respond well to reading"