'Persistent' Scenes


  • Posts: 94
Having 'Persistent' Scenes would help a lot in many many games; what I mean by Persistent is the ability to have an option in scenes to save all local/scene Attributes, so on returning back to that scene in game, everything would be as it was when you left it, instead of coding the saving by yourself, because it can get pretty hectic if you have many many scenes, and it gets hard to manage.

"Game Maker" has this exact option implemented.