Help debugging transformationMatrixToSpace error

Hi, this is causing some serious hair loss. ;-)

2012-08-11 21:15:58.219 AppScaffold[1513:707] SPDisplayObject : transformationMatrixToSpace: Object not connected to target. ERROR!

Any help very much appreciated.

Tom

bonzero

  • Posts: 488
I would like to know that as well, i'm getting loads loads of that error on my debug window

ferdik

  • Posts: 63
I get the same error  >:( and it is driving me mad . Did you find a solution Tom? or anyone?
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ferdik

  • Posts: 63
Ok I fixed this one  :D.. in my case I had a actor that I create at a random position and then move it in a random direction at a random speed. But on the physics section of the actor I had it set to it 'cannot move' this caused some conflict obviously somewhere. This also screwed with the collision side of things. Hope this helps the next person struggling with this.
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Floppy Fish (iOS) -  Free
Ninja Chain Reaction (iOS) - Free

Thanks for reporting back and congrats on finding the problem.

Someone should document all such finds for reference as once you know what they are it's easy to fix.


sjhowie

  • Posts: 5
I'm experiencing this same error but when switching animations on an actor.  I've tried changing "Cannot Move" and enabling physics but still receiving this error. 

Anyone else seen this?

Thanks
Stephen J Howie - betterKIND

"Insanity is doing the same thing again and expecting a different result… We can’t solve problems by using the same kind of thinking we used when we created them." --Albert Einstein