• Posts: 33
This is my "Shoot targets in range" Assigned to my turret.

This is my "Flying bullet" Assigned to Tower aswell

This is the result:

The bullets just stack on top of the tower. What could be wrong?

Edit: Open the images in a new tab to see the full code if it is cut off.


  • Posts: 35
My guess is the bullets are colliding with the turret. I had the same problem. Change the collision box for the bullets to sensor. that worked for me.


  • Posts: 33
Changed to a sensor, Still nothing  :-[


  • Posts: 221
I think you have used the custom code wrong. From what I see, you make the " last create actor" shoot the target ( which mean you make the bullet shoot the target). But your custom code is belonged to the tower, not the bullet.
So I think you should make the custom code in a bullet, not in a tower.