ALRIGHTY NOW!
I finally got it to work after toying around with the "Gun Firing" behavior a bit. However, I've been seriously stuck on one part for a while now. (And I really hope it falls within the same subject, since it's a bit of a stretch.)
When my character fires a bullet, he's supposed to switch to a "gun firing" animation, which is only one frame long. He's also supposed to shoot while running, which also changes his animation to such. But I have no clue how to place it in without it either going too fast, or just being generally messed up. (And don't even get me started on the running while shooting animation.)
This is my current, animation-less shooting setup. Think I can do anything about it? I've been contemplating making another behavior entirely for the animation, but I don't think that's necessary. (And would probably end up with the same problems.)