TOUR
PRICING
HELP
Stencylpedia
Blocks Guide
Sample Games
Developer Center
FORUMS
CHAT
#MADEINSTENCYL
EDUCATION
SIGN IN
×
Welcome back!
Username or E-mail
Password
(
Forgot?
)
C
OMMUNITY
Home
Issue Tracker
Inbox [0]
New Posts
New Replies
Search
Stencyl Community
→
Stencyl
→
Ask a Question
→
Bug Archives
→
Archives
→
Fixed Bugs (3.x)
→
Android Version Code error
Pages:
1
Android Version Code error
svintaj
Posts: 353
January 11, 2014, 03:41:24 pm
The Android Version Code entered in Stencyls Game Settings meny is not respected. So the final APK end up with any other Version Code.
I noticed that the Version Code in the Android manifest, now seems to auto increase for each build/compile??
The APK Version Code must be right to be able to upload a new APK version at Google Play.
svintaj
Posts: 353
January 22, 2014, 05:38:01 am
The bug is also described here:
http://community.stencyl.com/index.php/topic,27006.msg155728.html#msg155728
This bug should be 'pretty easy' to fix, please let me know how it's going?
Jon
Posts: 17524
January 28, 2014, 11:26:37 am
OpenFL pulled the rug under us and changed the spec for environment variables.
http://www.openfl.org/community/bugs/set-and-setenv-do-not-work-advertised-templates/
I've tweaked AndroidManifest.xml to comply with that, so the tag is now included.
masai2k
Posts: 65
February 01, 2014, 08:33:51 am
Sorry but there is still a bug: if I modify the version code under settings-mobile-general and I re-compile my game, but in the AndroidManifest.xml there is a defferent version code (I think it's a incremental number).
With this bug I can't send my game to Google Play Developer Console
Pages:
1