Hello Ggiersdorf,
Fellow old-timer here! (48)
What is the reason that you don't publish yourself?
Stencyl is a design once, publish anywhere kind of solution. Granted, you need to realize stuff during designing of your game (like device-scales)
I know that it is kind of an investment to buy Stencyl, iOS developer and Google Play subscriptions, but if you ARE serious then that should not be a problem!
You don't have to publish directly to the crowd and can test (ad-hoc) with an iOS device before publishing to the world.
Learning from mistakes can be a road with frustration, but a more solid basis for the future. (IMO)
All that aside I hope you will find your mentor!
Good luck and best regards from
M.E.