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Character lifting off of the tiles and falling over.
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1
Character lifting off of the tiles and falling over.
ShreddieNut
Posts: 4
June 28, 2014, 01:39:05 pm
Hi. I have set up my character in stencyl. I have created Idle and walking animations for it. When i walk, however, my character lifts off the ground a little and eventually falls over.
My collision boxes are wrapped tightly around my actors.
Photon
Posts: 2691
June 28, 2014, 02:20:51 pm
Make sure the actor is set to not rotate in the physics settings.
http://photongamedev.wordpress.com/
Do
NOT
PM me your questions, because I likely will not respond. If I have replied to your question on the forum, keep using that topic. Thanks!
PhilIrby
Posts: 545
June 28, 2014, 03:34:43 pm
Try this. Enable debug drawing (menu -->Run-->Enable debug drawing). Watch how your actors collision boxes move along the tiles. Could be some frames with uneven collision boxes causing the problem.
ashirydiamla
Posts: 6
June 28, 2014, 07:57:01 pm
Check this out
http://www.youtube.com/user/ArtificialStudioInfo
sdieters
Posts: 2068
June 29, 2014, 04:24:04 am
@ashirydiamla,
thanks for sharing my channel =)
@ShreddieNut,
it could indeed be your collision box. did you scale your actor when you placed it in your scene? tis might cause some trouble since the collision box ist scaled with it.
My new profile is TheIndieStation.
When you see a recent post with this name, i'm probably using my phone. So dont mind any typo's =p
ShreddieNut
Posts: 4
June 29, 2014, 11:49:27 am
Fixed it. Actor was too big. Simply resized all images and re added them to stencyl, then resized the collision boxes to fit the new images.
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