Super Belly Boarder - How To

misterfreeze

  • Posts: 84
I think Super Belly Boarder is one of the best Infinite Runner games i've played as a Stencyl creation. The developer obviously knows his stuff inside out. I've seen many tuts on creating platforms off-screen, but nobody seems to know how to add those all important extras like the actual obstacles that sit on the randomly generated platforms as they appear from the right. How to position them and also the gems and power ups is a mystery to me. Am i alone?
Platforms also vary in length and i'm wondering does the game developer use separate platform sprites or generate seamless X - position tiles?
Anyone care to chime in with their expertise thanks.


sdieters

  • Posts: 2068
If you are looking for a way how the blockades and items are in sync with the platform, you can simply add a behavior to the platform itself which will create a barricade or item at the same height is self - the height of an item or barricade actor and along the X position depending on the platforms width. Then simply apply the same speed to that actor as the platform has.
My new profile is TheIndieStation.
When you see a recent post with this name, i'm probably using my phone. So dont mind any typo's =p

misterfreeze

  • Posts: 84
Thanks Tuo.
Any chance you could do a tutorial on this when you have the time?
The important features would be varying platforms and enemies / obstacles etc
plus floating gems and power ups

sdieters

  • Posts: 2068
Did i miss a post from Tuo?
My new profile is TheIndieStation.
When you see a recent post with this name, i'm probably using my phone. So dont mind any typo's =p

sysads

  • Posts: 239
Did i miss a post from Tuo?


lol, I think he meant Thank YOU :D. I would like a tutorial on this if possible and if its not going to cost you much time.

sdieters

  • Posts: 2068
it wouldn't be the first time i don't see posts =/
btw new tutorial is being rendered as we speak =)
My new profile is TheIndieStation.
When you see a recent post with this name, i'm probably using my phone. So dont mind any typo's =p

misterfreeze

  • Posts: 84
Oops! My bad.
Apologies @sdieters. I was analyzing a platform demo by Tuo just before posting. I think they call it a Freudian Slip LOL.
I am following you on youtube via Artificial Studio so that should make up for my error :-P.


sdieters

  • Posts: 2068
Well Artificial Studio isn't active anymore since I had issues with the name hehe =p
QuickLearnTutorials would be a better place *winkwinknudgenudge*

But yeah, I can do a tutorial about this, but because of my limited free time, I can only do like one tutorial a week.
My new profile is TheIndieStation.
When you see a recent post with this name, i'm probably using my phone. So dont mind any typo's =p