Hi Stencylers,
I just downloaded the built 8120 and after compiling my game for iOS testing on a device (iPhone 5). My game scaled up way bigger than it supposed to do. I tried different scale configurations without any result. My game now crashes as soon as I touch the screen, something it didn't used to do.
Is this a current issue and I have to wait for a new built or something fundamentally changed in this new build?
Thanks for your help.