Camera movement - Actor Behavior vs Scene Behavior


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  • Posts: 1259
In testing out the resource packs, I discovered that when you use the "move camera to [actor]" block, this seems to work much more smoothly when it's in an Actor behavior than it does from a Scene behavior.

In the scene behavior there was a noticeable shaking effect when my character was running at full speed and jumping.  If I used an Actor behavior to follow that same Actor, the shaking disappeared.

I haven't had a chance to look into this yet, but I wanted to post about in so I wouldn't forget.  Has anyone else noticed this?


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  • Posts: 3127
The only difference I can see is about the update and/or render frequency.
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