I am working on a game in which a platform is created after another platform. To do this I am using "Last created actor" block. However, using the "Last created" block or the "last collided" block limits the amount of actors you can use in a scene e.g - when another actor ( In my case
) other than a platform is created it becomes the last created actor.
Is there any other way to identify a certain actor more specifically like ." Last created platform" or "Last created actor type" instead of using last created actor / last collided block .