[Solved] 2-way doors between scenes


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  • Posts: 111
You're welcome!


  • Posts: 35
I'm looking at doing something very similar to this. instead of having a bunch of door ID's, I'm using regions to define when to switch scenes.
I'm not far enough in design to try it yet, but my idea was to create an attribute called Player Location (number). and each time the player enters a region it sets the number to a number correlating to the place she should be drawn in the next scene; and then it triggers the scene change.
Also prevents the character from appearing multiple or no times in a scene.
I'm still pretty new though and haven't tried this idea yet.