So, funny story... The $900 I was "guaranteed", I didn't get any of it. Those clients look like they are trying to skip out on the bill. I feel like I am spreading myself too thin. I cannot stay on top of these a-hole clients who can't be bothered to pay their debts (edit: just fyi these are completed jobs that have not been paid, not in progress). When I hire people, I am usually forcing my money on them because I never want to feel like I owe anybody anything. What kind of person feels perfectly fine hiring someone and then never paying them?
Anyway, July still turned out ok-ish.
$200 milestone for an avoidance game
$510 payment for silly arcade game
$250 launch bonus for a different arcade game
$40 for helping out on a couple game prototypes
($200) Payment for outsourced artwork on the kickstarter game
($11) Payment for outsourced programming
Total July: $789
Total 2016: $5989
I'm falling further and further behind on my 2017 numbers. I currently have $3000+ in contracts where I am pretty sure that I will get paid. There is ~$900 in finished contracts where I think I have a 50/50 shot of the clients actually having a soul and paying me. There there are $700 of unpaid invoices that I think have a very slim chance of being paid. And I won't even list the amount of money that I am almost positive will never get paid

If anybody is curious about my current list:
Update to arcade game
Arcade game sequel
Infinite Runner
Possibly some more work on the silly arcade game - possibly a second game from the same client
Space Race
Fighting game with my former tutoring student (that contract ended a couple of weeks ago)
Building/Tycoon style game
Kickstarter Project
Side business venture (I need to pick up the pace on this one)
Avoidance game
Drunk Stumble if I ever get time to make my own version of it
Good times