Like other java apps, I suspect, using Stencyl on a high res monitor on Windows, the icons and text are very small. Changing the screen resolution just scales the app, with it appearing the same physical size, but now with muddier graphics, due to pixel scaling. I'm working on a Surface Pro 3, but a colleague has a 4k monitor, which makes things worse. Any ideas on how to get the app to honour the DPI, rather than scaling itself to the number of pixels?