Test Scene compile only Scene


  • Posts: 690
We need to compile the game several times every new change.

And if the game is heavy or extended, it necessary wait considerably if the full game is built.

What I usually do:

Duplicate the game.
Delete the scenes extras.
Edit new changes in scene
Do all tests.
Pass the clean the whole scene to the official game.

I do the same scene twice. But, the time is almost the same as expect the game compile several times to each new change in extended version. And the advantage is that it is less boring.

So, in Test Scene other scenas could be ignored in compile, how to simulate that were deleted.