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Which Actors or Scenes use a behavior?
Pages:
1
Which Actors or Scenes use a behavior?
Jon
Posts: 17524
November 03, 2011, 07:44:16 pm
Sometimes, it's useful to know what Actor or Scene uses a behavior. In the next version of StencylWorks, you can get that just by right-clicking the behavior.
Miasmos Games
Posts: 878
November 03, 2011, 07:49:40 pm
O.o Witch craft :O But awesome!
Cupcake Bounce
Dom818
Posts: 1292
November 03, 2011, 08:33:22 pm
This is awesome! I would use this all the time!!! Thanks!
Effect Apps
Check Out Our Apps
Blob
Posts: 721
November 03, 2011, 08:54:37 pm
Good to hear, I was just thinking about how I needed this.
~ Blob
Dizko
Posts: 451
November 04, 2011, 10:28:58 am
Such a seemingly small thing that makes a huge impact, this is awesome.
zzajin
Posts: 3
November 04, 2011, 10:39:47 am
Can we get this in a nightly build?
Rhys
Posts: 1046
November 04, 2011, 12:35:20 pm
Quote from: zzajin on November 04, 2011, 10:39:47 am
Can we get this in a nightly build?
I think so, my build has it.
http://amebo-emu.tk
KungFuFurby
Posts: 487
November 04, 2011, 01:49:15 pm
That would be useful in my own game to see which ones have support for that type of stuff.
Hi, all! I'm KungFuFurby, music composer. If you're looking for some music for your game, just PM me.
My Works List for Non-Stencyl Games
My Works List for Stencyl Games
Jon
Posts: 17524
November 04, 2011, 07:27:19 pm
"Nightly" builds are actually real time builds - it's updated every time we check a piece of code in.
For stability purposes, we might be keeping the real-time builds to ourselves and rolling a nightly snapshot instead. Sometimes, it's not best for users to grab works in progress. (This though is solid)
Aasimar
Posts: 605
November 05, 2011, 12:36:05 am
It was my dream, thanks !
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1