Xcode interfering with Stencyl?

Northfield82

  • Posts: 649
Hello,

I seem to have developed an issue with Stencyl / Xcode integration.

I have been using Xcode to build an iOS app, and today I returned to Stencyl to work on a game and when I tried to build this error came up in my logs.

[haxelib] Signing for "BlockBuster_v3" requires a development team. Select a development team in the project editor.
[haxelib] Code signing is required for product type 'Application' in SDK 'iOS 10.1'

(this also came up but I'm not sure it is important enough to stop a build:  [haxelib] Warning: Could not find icon path: Icon-32.png)

 I have never seen this error in Stencyl before, though I did get it in Xcode last week when I tried to first build my other app - the solution was to select Auto Code signing in Xcode for that particular project - but that should have no effect on my game within Stencyl....

...as a test I tried to test another game I have also been working on within Stencyl and that too failed to build with the same error

Logs attached.

« Last Edit: December 09, 2016, 07:30:12 am by Northfield82 »

Justin

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