Hi all, I'll appreciate some info on this
I access a key ("name") of a map-type actor attribute ("monster selected") in a "creating" event.
When I test the game I get the "Null object reference" error.
Still, if I dismiss the error pop-ups, the code works as intended.
What is causing the error message, and how do I make sure it doesn't pop up?
Please see a screenshot of the game test (with monster names actually drawing in the scene) and the code attached.
Thanks!