Hi everyone!
Over the years I have shared behaviors, either here or on the late Stencylforge, for everyone to use. Most of these public behaviors are way outdate compared to the versions I kept working on, so I decided to make a collection of them in a single resource pack and put them on itch.io. Most of them have been public for a while, and some of them are brand new. They'll work in both public and private builds of Stencyl, and can be used in any type or genre of game you're making.
You can download it here.Here is the full list:
Actor Aura: creates an aura for the actor, based on its animation.
Actor Parallax: enable parallax scrolling for individual actors.
After Image: draw after images for your actors.
Color Swap: swaps colors for the actor. Comes with custom blocks to apply effects and change opacity of the color swapped image.
Die Over Time: erases an actor over time, with the option for different times based on its animation. This can be used to have several particles as animations in one single Actor Type.
Light Source: allows your actor to create a light source that masks the tint screen effect.
Particles: create several types of particles for your actors.
Player Control: platformer movement behavior, includes horizontal movement, jumping, facing, slope detection and semi-solid platforms. This is the only "genre specific" behavior.
Resize Scene Menu Window: resize actors using the "9-slice" method.
Save Actors: save actors created at runtime, to be loaded when you return to a scene. It can also save actors placed in the Scene Designer, including their position.
Save Status: save attributes and actor values for your actors across multiple scenes.
Scene Soundtrack: handles soundtrack options for your scenes.
Slide Camera: provides a custom block to slide the camera.
Time Count: customize several timers that can work simultaneously, with a variety of saving options.
Tint Screen: applies as many tint screen effects as you want.
There is also a
tutorial video available.These are pay what you want. You get the resource pack (a .png which you can import into Stencyl under File > Import Resource - that is the resource pack) and documentation for them in a .rar file.
I have another resource pack in the works, this one for cutscenes, which will come out relatively soon. And all this works feeds back into my RPG Platformer Kit as well, which will come out... eventually.
Let me know either here or on the discord server if you have any questions or problems with it.
Enjoy!