Hi there,
I'm trying to make a death counter that's displayed on the screen and increases by 1 every time the player dies, but I can't figure it out.
I've looked around for ways to do it, and the only one I've found was a forum on here which says;
"Add a global attribute called death counter.
add a scene behaviour called count deaths.
add an event called 'when actor is created or destroyed' and change it to 'when player is destroyed'
then inside put 'death counter = death counter + 1'"
However, I can't find this scene behaviour, and I can't figure out a work around.
Any help is appreciated! Thanks in advance