I updated my app Save The Turtles! on the Appstore and GooglePlay

 Hello I am Philip and I'm 16. I made “Save the Turtles!”.  Save the Turtles  is a small game, but it is fun and challenging. The objective of Save the Turtles! is to get the trash out of the water without letting the trash go off the screen. For each piece of trash taken out of the water, a random amount of points is given to the player.  If the trash goes off the screen or the player takes a turtle out of the water, it is game over. I made all of the Save the Turtles’ graphics in Photoshop; the graphics are inspired off a 16-bit system with HD color rendering. Also, I made the music and the sound effects in Apple Garage Band. I was going for an ocean-like, South Florida/Key West feel in the overall game with color and sound choices. I made the majority of Save the Turtles in Stencyl, all the graphics, and the music in about 18 hours. Please feel free to download and ask me any questions about the development process or give any constructive criticism.

Google Play: https://play.google.com/store/apps/details?id=com.philippounds.savetheturtles

AppStore: https://apps.apple.com/us/app/save-the-turtles/id1502735896


  • Posts: 147
Good job releasing to the iOS at 16. It is a difficult task for a kid. I did it at 17.


  • Posts: 1
I gave the game a shot.  When you first get to the options screen to start the game. I thought the options would be better in another color like Black against the background. I understood the green because of turtles, but thought it was hard to see in the neon green.  It's kind of hard to tell what was turtles (look like boats), and what was trash at first. The white plastic bags, and cups are transparent to the background.  Then I thought that the items scrolling down could have been slower in the beginning, and maybe speed up later. Sometimes the item scroll down so fast its not possible to hit them all.  Maybe have like 3 lives/ errors allowed. Basically if one piece of trash gets through it's over.   The one item you click clearing the screen was a good idea, also thought about adding additional tools to clear trash faster as you progress the level. I did get a high score of 7.7k. Maybe an in game tracker board for top players scores.  Otherwise good solid start. Music seemed right,. Did not create anxiety, or stress. It was more casual trash cleaning music.