ios build stencyl 2..0

cyruszei

  • Posts: 9
Well I did just copy the patch for the ios bug when you try to make an adhoc for testing the app on your iphone, but still it says you need to be an pro member to export to bla bla bla

So what now ?

Jon

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  • Posts: 17524
You'll still get an e-mail back with success (and a link to the ipa) or failure, just like the previous versions, but the build won't be a "pro" build.

cyruszei

  • Posts: 9
Okej, that's funny cuz, it won't upload my game. I just get that error message and then nothing =/

Jon

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  • Posts: 17524
Have you tried uploading one of the sample games?

cyruszei

  • Posts: 9
Yes, I have tried that to, but it just pops up that  I need to be an Pro. :(

Jon

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  • Posts: 17524
I checked our database, and the games are definitely there and built. Double-check your spam box and make sure it's the e-mail address you signed your account up with.

cyruszei

  • Posts: 9
Okej,

I have check my e-mail both spam and inbox and nothing there. Is it possible for me to remove this 2.0 build and install the one that you have on your website ?

Jon

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  • Posts: 17524
Yes, you can dunk it into your recycle bin / trash and install the regular version.

I'm fairly certain that the builds are working - I pushed a couple tonight with 2.0, and they all e-mailed back as expected. So far, nobody on the subscriber forums has reported problems with 2.0 builds not working.

cyruszei

  • Posts: 9
Okej, this is how it is.

I did remove the stencyl 2.0 and uninstall the stencyl I did install a new one and still "you cant do this you need to be an pro bla bla bla.

Now I really wounder what's going on. I don't  need to upgrade to an pro member just to test out my game on my iphone. I mean I am logged in and when i go tot  the forge it shows my user name "cyruszei" and i cant get it to work. I did try to build one one and it wont work

Jon

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  • Posts: 17524
Yes, I completely understand. The "pro" message has absolutely no bearing on whether or not you get a trial build back. The only case in which a build has failed in the past is due to it being too large for the server to take (a case we now track and catch).

Could I see your logs?

cyruszei

  • Posts: 9
Hi, yes ofcourse, but one question. how do I get my logs ?

nwm found it here they come

« Last Edit: March 08, 2012, 04:29:10 am by cyruszei »

cyruszei

  • Posts: 9
and btw, this is service in worldclass. I have looked around alot of ios game engines and with this service I'm gonna get pro next week.

Jon

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  • Posts: 17524
Hmm, the logs don't show any errors.

However, I peeked again online and notice that while you have a lot of builds, the last one in our records goes back to February 22nd, using a beta of 2.0.

After that, nothing else has appeared.

To be clear, please confirm that this is what you're seeing.

1) You click Publish and pick either iOS option (App Store or Ad Hoc)
2) You see the spinner telling you the game is building
3) You then see an upload dialog, and bar fills up to the end
4) Finally, you see this dialog

We've received your game and will e-mail you back soon.
Upgrade to iStencyl Pro to publish to the App Store, receive priority support and other benefits.

cyruszei

  • Posts: 9
Yes, before I installed the 2.0 I could build it.

Now when I click on the either appstore or the adhog I don't see any upload bar I just see an error_msg saying that I ain't a istencyl pro member and then I get to the site where i can buy the pro istencyl pro.

Before I installed the 2.0 i could build an got an mail with the link to install my app on my phone. Now as soon as I click on builing it to the appstore or adhog I only get that error message.

Really strange

Jon

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  • Posts: 17524
Did you end up figuring this out?