[BEHAVIOR] Fire in 8 directions


  • Posts: 44
The actor shoots something in 8 directions. Look at the picture:

Reload times and projectyle type and offset are configurable.
I'm using it for a boss in a platformer, but you can use it for top down shooters or whatever.
I'm thinking of doing a series of these, (4 and 6 directions, wavy movement and any neat suggestions) and maybe bundle them up in one behavior or separate ones if there is enough interest.


  • Posts: 1118
That sounds awesome. I'm pretty sure forge doesn't have anything like those behaviors.
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