The actor shoots something in 8 directions. Look at the picture:

Reload times and projectyle type and offset are configurable.
I'm using it for a boss in a platformer, but you can use it for top down shooters or whatever.
I'm thinking of doing a series of these, (4 and 6 directions, wavy movement and any neat suggestions) and maybe bundle them up in one behavior or separate ones if there is enough interest.