Game relative issue, difficult to believe, just because if we close the project and reopen it (or relaunch Stencyl) that works without changing anything.
For the log that's a good idea but we have to have an error to find something. The problem is that we don't have error each time, just the game that doesn't see "changes we made".
The problem is not in fact the game. If I open the balloons game I don't have any problem because I haven't changed anything on it.
The problem occures when we modify something and try the game after saving it, and then, there is 3 possibilities :
1 - the game launches itself and all work (so no problem)
2 - the game launches itself but the last code added doesn't do anything (for example I add collision detection). So I exit Stencyl. I restart it, and recompile the game, and....it works this time
3 - the game launches itself but we've got an error (rare). So I exit Stencyl, restart it and recompile the game and...it works this time without error. (The next time I have this kind of error that disappear when I relaunch Stencyl, I will make a copy of this with the logs).
When the problem occurs the most often is the case n° 2. I have the feeling that the problem is what Cole said : Stencyl doesn't realize that a file has been changed (at the same as we save it before compile the game).
After, why time to time, we have an error (I can't copy paste here because the more often I have the problem is the case n°2 without the error), I don't know, but that's the same kind of issue : restart Stencyl and all works very well after.
I hope , you will understand what I try to explain, it's difficult for me to find my words sometimes and I make a lof of language mistakes I think (english is not my first language)
Thank you