Replace Actor that is killed at same co-ordinates?


  • Posts: 188
I am using: "When actor of type is killed"

I want to do something like get "x" and "y" of killed actor to replace. Or if there is an easier way to replace that actor at same location.



  • Posts: 53
Use the 'create recycled actor' block.

After your actor has been killed (or preferably recycled) do something like:

create recycled actor at [x of self] and [y of self]

See screenshot x x x