Different launch items (catapult game)


  • Posts: 20
Hey, it's Oringles.

I'm making a catapult game (like Angry Birds) for my friends to play. Working off of the example that comes with the new Stencyl, all I really need help with right now is one thing.

How can I use multiple types of "boulders" to launch? Example: I'm using ponies' heads from MLP:FiM as the "boulders". Right now, the main one is Derpy Hooves. How can I make it so that for different levels you can launch different ponies? I figured out one way, but since I'm not an expert block-put-together or coder for Stencyl, I'm not sure if I can get it to work.

Edit: Nevermind, the thing I came up with won't work. I was thinking, like in the Run and Gun Game example, I could make a behavior that changed the boulder (the gun in the example) to another frame from the actor. But I have no idea how to do that.

Thanks for your help,

« Last Edit: May 11, 2012, 07:08:42 pm by Oringles »